ErrLookup › Anuken/Mindustry
Anuken/Mindustry
The automation tower defense RTS · Java · 859 source files
Analyzed at f695ad7e60 on 2026-08-14. 107 documented errors.
| Code / Message | Type | Severity | Tags |
|---|---|---|---|
| Two content objects defined with the same name: '{content.na | validation | error | content, registration, modding, startup, naming |
| Not implemented on this platform! | exception | error | platform, file-chooser, headless, ui, stub |
| Sector {sector.id} on planet {sector.planet.name} has no gen | exception | error | sector, generation, planet, campaign, world |
| Map has no cores! | exception | error | map, validation, core, world, multiplayer |
| Image is too large (maximum size is {MapResizeDialog.maxSize | validation | warning | editor, image-import, limits, ui |
| Unknown revision '{REV}' for entity type '{name}' | exception | error | entity, serialization, save-compat, codegen, annotations |
| Not a schematic file (missing header). | validation | error | schematic, io, validation, magic-number |
| Unknown version: {ver} (are you trying to load a schematic f | validation | error | schematic, version, io, save-compat |
| Invalid schematic: Too large (max possible size is 128x128) | validation | error | schematic, limits, io, config |
| Invalid schematic: Too many blocks. | validation | error | schematic, limits, io, config |
| Player cannot configure a tile. | validation | warning | network, validation, multiplayer, server, anti-cheat |
| Player cannot control a building. | validation | warning | network, validation, multiplayer, server, control |
| Player cannot control a unit. | validation | warning | network, validation, multiplayer, server, control |
| Player attempted to control invalid unit. | validation | warning | network, validation, multiplayer, server, anti-cheat |
| Player cannot respawn. | validation | warning | network, validation, multiplayer, server, respawn |
| Unknown save version: {}. Are you trying to load a save from | exception | error | save, version, io, map, save-compat |
| Error reading region "{}". | exception | error | save, io, corruption, save-compat |
| Error reading region "{}": read length mismatch. Expected: { | exception | error | save, io, corruption, version, serialization |
| Error writing region "{}". | exception | error | save, io, write, serialization |
| Could not skip bytes. Expected length: {}; Actual length: {} | exception | error | save-io, deserialization, data-corruption, stream |
| Unknown save version: {}. Are you trying to load a save from | exception | error | save-io, version-mismatch, deserialization |
| Incorrect header! Expecting: {}; Actual: {} | exception | error | save-io, header-validation, data-corruption, file-format |
| Failed to read tile entity of block: {} | exception | error | save-io, deserialization, block-io, mod-compat, data-corruption |
| Invalid asset type ID: {}. You are likely loading trying to | exception | error | save-io, version-mismatch, data-patches, deserialization |
| Array size too large: {} | validation | error | network, serialization, typeio, size-limit, config |
| Nested arrays are not allowed | validation | error | network, deserialization, typeio, validation, nested-arrays |
| Invalid array size: {} | validation | error | network, deserialization, typeio, size-limit, security |
| Invalid array size: | exception | error | network, deserialization, array-size, security |
| Unknown object type: | exception | error | network, deserialization, version-mismatch, protocol |
| UI result entry count exceeds max entries: | exception | error | network, ui, menu, deserialization |
| Too many long strings in MenuResult, reduce your amount of e | exception | error | network, ui, menu, string-size, deserialization |
| Unknown UI entry type: | exception | error | network, ui, menu, version-mismatch, deserialization |
| Queue too long: | exception | error | network, build-plan, deserialization, security |
| Too many plans: | exception | error | network, build-plan, deserialization, security |
| Invalid block ID in block plans! Client is likely using an i | exception | error | network, build-plan, mod, content-mismatch |
| Unknown plan config object type: | exception | error | network, build-plan, version-mismatch, deserialization |
| Rules too long | exception | error | network, rules, deserialization, security |
| Objectives bytes too long: | exception | error | network, objectives, deserialization, security |
| Objective marker too long | exception | error | network, objectives, deserialization, security |
| Failed to read tile entity of block: | exception | error | save, legacy, deserialization, migration |
| Failed to read tile entity of block: | exception | error | save, legacy, deserialization, migration |
| Invalid code. | validation | error | logic, parser, validation, user-input |
| Map name cannot be empty! File: | validation | error | maps, io, custom-maps, loadmap |
| All maps must have a core. | validation | error | maps, generation, core, filemapgenerator |
| Attribute definitions must be objects, e.g. {heat: 10} | validation | error | modding, json, content-parser, attributes |
| Unknown status effect: ' | validation | error | modding, json, content-parser, status-effect |
| Unknown unit command name: | validation | error | modding, json, content-parser, unit-command |
| Unit commands must be strings. | validation | error | modding, json, content-parser, unit-command |
| Unknown unit stance name: | validation | error | modding, json, content-parser, unit-stance |
| Unit stances must be strings. | validation | error | modding, json, content-parser, unit-stance |
| PartProgress object need a 'type' string field. Check the Pa | validation | error | modding, json, content-parser, part-progress |
| Chained PartProgress operations must be an array. | validation | error | modding, json, content-parser, part-progress |
| Unknown matrix transformation: ' | validation | error | modding, json, content-parser, matrix, mat3d |
| Unknown objective content: | validation | error | modding, json, content-parser, objectives, research |
| Unknown team: | validation | error | modding, json, content-parser, team |
| Unknown team: ${data.asString()} | validation | error | modding, json, content-parser, team |
| Unknown team: ${data.asString()}. Team must either be a stri | validation | error | modding, json, content-parser, team |
| Resolving arbitrary classes (${className}) is not allowed. U | validation | error | modding, json, security, serialization, class-resolution |
| Integer bitfield values must all be strings. Found: ${str} | validation | error | modding, json, content-parser, env, bitfield |
| "${jsonData.name}": No content found with name '${jsonData.a | validation | error | modding, json, content-parser, content-lookup, unlockablecontent |
| ${jsonData.name == null ? "" : "\"" + jsonData.name + "\": " | validation | error | modding, json, content-parser, content-lookup |
| Unknown consumption type: '${child.name}' for block '${block | validation | error | mindustry, modding, json, content-parser, block, consumes |
| Blocks cannot be larger than ${maxBlockSize} | validation | error | mindustry, modding, json, content-parser, block, size-limit |
| Unit '${name}' has an incorrect type. Types must be strings. | validation | error | mindustry, modding, json, content-parser, unit, type-mismatch |
| Missing a valid 'block' in 'requirements' | validation | error | mindustry, modding, json, content-parser, unit, requirements |
| SectorPresets must have a sector number. | validation | error | mindustry, modding, json, content-parser, sector-preset, validation |
| Planet '${value.getString("planet")}' not found. | validation | error | mindustry, modding, json, content-parser, sector-preset, planet, missing-reference |
| Overwriting existing sectors is not allowed. | validation | error | mindustry, modding, json, content-parser, sector-preset, conflict |
| Rules must be an object! | validation | error | mindustry, modding, json, content-parser, sector-preset, rules |
| Meshes must be objects. | validation | error | mindustry, modding, json, content-parser, planet, mesh |
| Team field missing. | validation | error | mindustry, modding, json, content-parser, team, missing-field |
| Invalid unit type: '${value.asString()}'. Must be 'flying/me | validation | error | mindustry, modding, json, content-parser, unit, type, misleading-message |
| You are missing a "${key}". It must be added before the file | validation | error | mindustry, modding, json, content-parser, missing-field |
| No ${type} found with name '${name}' | validation | error | mindustry, modding, json, content-parser, missing-reference, content-lookup |
| Content JSON must be an object, not a single value. | validation | error | mindustry, modding, json, content-parser, root-shape |
| No parsers for content type '${type}' | validation | error | mindustry, modding, json, content-parser, unsupported-type |
| Unknown mesh type: ${tname} | validation | error | mindustry, modding, json, content-parser, planet, mesh, unknown-type |
| Unknown operation '${op}', check PartProgress class for a li | validation | error | mindustry, modding, json, content-parser, part-progress, unknown-op |
| ${type.getSimpleName()}: not found: '${name}' | validation | error | mindustry, modding, json, content-parser, reflection, missing-field |
| '${field.field.getName()}' in ${className} is missing! ${obj | validation | error | modding, content-parsing, json, reflection, validation |
| Expecting an object, but found: '${jsonMap}' | validation | error | modding, content-parsing, json, serialization |
| Error accessing field: ${field.getName()} (${type.getName()} | exception | error | modding, content-parsing, reflection, serialization |
| Type not found: ${base} | validation | error | modding, content-parsing, classloading, reflection |
| Data must be exactly 32 bytes (length: ${data.length}) | validation | error | hashing, validation, assets, cache |
| Max image size exceeded | validation | error | modding, textures, assets, validation, atlas |
| Patch must be a JSON object. | validation | error | modding, patching, json, validation |
| Mod is not loaded yet (or missing)! | validation | error | modding, lifecycle, config, api-misuse |
| Calling getPixmap outside of createIcons is not supported! | exception | error | modding, textures, atlas, lifecycle, resources |
| Failed to load image {file} for mod {mod.name} | exception | error | modding, textures, io, assets |
| Error loading mod {mod.meta.name} | exception | error | modding, lifecycle, error-handling, diagnostics |
| Invalid file: No mod.json found. | validation | error | modding, packaging, manifest |
| A mod with the name '{baseName}' is already imported. | validation | error | modding, packaging, duplicate, steam |
| Java class mods are not supported on iOS. | validation | error | modding, platform, ios, classloading |
| This mod/plugin has loaded Mindustry dependencies from its o | validation | error | modding, gradle, classloading, packaging, build |
| Cache file for asset {path} not found! | exception | error | assets, cache, modding, validation |
| alreadyconnected | exception | error | networking, state, client, validation |
| No constructor set up for unit '@': Assign `constructor = [y | validation | error | modding, units, entities, content, api-misuse |
| Invalid class ID for `@` detected (found: @). Potential fixe | validation | error | modding, units, entities, registration, serialization |
| No constructor set up for unit '{name}', add this argument t | validation | error | modding, units, entities, textures, lifecycle |
| Invalid Steam ID: {} | exception | error | networking, steam, validation, client |
| Invalid Steam ID structure: {} | exception | error | networking, steam, validation, server |
| Failed to parse server Steam ID: {} | exception | error | networking, steam, validation, server |
| Failed to send packet: {} | exception | error | networking, steam, runtime, p2p |
| name is null | exception | error | tools, assets, validation, build |
| Image dimensions are not divisible by 4: {width}x{height} | exception | error | tools, assets, validation, build |
| ----\n\nSET A BUILD NUMBER FIRST!\n\n---- | exception | error | build, ci, deployment, gradle |
| !!! YOU MUST USE JAVA 17 OR ABOVE TO COMPILE AND RUN MINDUST | exception | critical | build, java, version, environment, gradle |