ErrLookup › Anuken/Mindustry

Anuken/Mindustry

The automation tower defense RTS · Java · 859 source files

Analyzed at f695ad7e60 on 2026-08-14. 107 documented errors.

Code / MessageTypeSeverityTags
Two content objects defined with the same name: '{content.na
validation error content, registration, modding, startup, naming
Not implemented on this platform!
exception error platform, file-chooser, headless, ui, stub
Sector {sector.id} on planet {sector.planet.name} has no gen
exception error sector, generation, planet, campaign, world
Map has no cores!
exception error map, validation, core, world, multiplayer
Image is too large (maximum size is {MapResizeDialog.maxSize
validation warning editor, image-import, limits, ui
Unknown revision '{REV}' for entity type '{name}'
exception error entity, serialization, save-compat, codegen, annotations
Not a schematic file (missing header).
validation error schematic, io, validation, magic-number
Unknown version: {ver} (are you trying to load a schematic f
validation error schematic, version, io, save-compat
Invalid schematic: Too large (max possible size is 128x128)
validation error schematic, limits, io, config
Invalid schematic: Too many blocks.
validation error schematic, limits, io, config
Player cannot configure a tile.
validation warning network, validation, multiplayer, server, anti-cheat
Player cannot control a building.
validation warning network, validation, multiplayer, server, control
Player cannot control a unit.
validation warning network, validation, multiplayer, server, control
Player attempted to control invalid unit.
validation warning network, validation, multiplayer, server, anti-cheat
Player cannot respawn.
validation warning network, validation, multiplayer, server, respawn
Unknown save version: {}. Are you trying to load a save from
exception error save, version, io, map, save-compat
Error reading region "{}".
exception error save, io, corruption, save-compat
Error reading region "{}": read length mismatch. Expected: {
exception error save, io, corruption, version, serialization
Error writing region "{}".
exception error save, io, write, serialization
Could not skip bytes. Expected length: {}; Actual length: {}
exception error save-io, deserialization, data-corruption, stream
Unknown save version: {}. Are you trying to load a save from
exception error save-io, version-mismatch, deserialization
Incorrect header! Expecting: {}; Actual: {}
exception error save-io, header-validation, data-corruption, file-format
Failed to read tile entity of block: {}
exception error save-io, deserialization, block-io, mod-compat, data-corruption
Invalid asset type ID: {}. You are likely loading trying to
exception error save-io, version-mismatch, data-patches, deserialization
Array size too large: {}
validation error network, serialization, typeio, size-limit, config
Nested arrays are not allowed
validation error network, deserialization, typeio, validation, nested-arrays
Invalid array size: {}
validation error network, deserialization, typeio, size-limit, security
Invalid array size:
exception error network, deserialization, array-size, security
Unknown object type:
exception error network, deserialization, version-mismatch, protocol
UI result entry count exceeds max entries:
exception error network, ui, menu, deserialization
Too many long strings in MenuResult, reduce your amount of e
exception error network, ui, menu, string-size, deserialization
Unknown UI entry type:
exception error network, ui, menu, version-mismatch, deserialization
Queue too long:
exception error network, build-plan, deserialization, security
Too many plans:
exception error network, build-plan, deserialization, security
Invalid block ID in block plans! Client is likely using an i
exception error network, build-plan, mod, content-mismatch
Unknown plan config object type:
exception error network, build-plan, version-mismatch, deserialization
Rules too long
exception error network, rules, deserialization, security
Objectives bytes too long:
exception error network, objectives, deserialization, security
Objective marker too long
exception error network, objectives, deserialization, security
Failed to read tile entity of block:
exception error save, legacy, deserialization, migration
Failed to read tile entity of block:
exception error save, legacy, deserialization, migration
Invalid code.
validation error logic, parser, validation, user-input
Map name cannot be empty! File:
validation error maps, io, custom-maps, loadmap
All maps must have a core.
validation error maps, generation, core, filemapgenerator
Attribute definitions must be objects, e.g. {heat: 10}
validation error modding, json, content-parser, attributes
Unknown status effect: '
validation error modding, json, content-parser, status-effect
Unknown unit command name:
validation error modding, json, content-parser, unit-command
Unit commands must be strings.
validation error modding, json, content-parser, unit-command
Unknown unit stance name:
validation error modding, json, content-parser, unit-stance
Unit stances must be strings.
validation error modding, json, content-parser, unit-stance
PartProgress object need a 'type' string field. Check the Pa
validation error modding, json, content-parser, part-progress
Chained PartProgress operations must be an array.
validation error modding, json, content-parser, part-progress
Unknown matrix transformation: '
validation error modding, json, content-parser, matrix, mat3d
Unknown objective content:
validation error modding, json, content-parser, objectives, research
Unknown team:
validation error modding, json, content-parser, team
Unknown team: ${data.asString()}
validation error modding, json, content-parser, team
Unknown team: ${data.asString()}. Team must either be a stri
validation error modding, json, content-parser, team
Resolving arbitrary classes (${className}) is not allowed. U
validation error modding, json, security, serialization, class-resolution
Integer bitfield values must all be strings. Found: ${str}
validation error modding, json, content-parser, env, bitfield
"${jsonData.name}": No content found with name '${jsonData.a
validation error modding, json, content-parser, content-lookup, unlockablecontent
${jsonData.name == null ? "" : "\"" + jsonData.name + "\": "
validation error modding, json, content-parser, content-lookup
Unknown consumption type: '${child.name}' for block '${block
validation error mindustry, modding, json, content-parser, block, consumes
Blocks cannot be larger than ${maxBlockSize}
validation error mindustry, modding, json, content-parser, block, size-limit
Unit '${name}' has an incorrect type. Types must be strings.
validation error mindustry, modding, json, content-parser, unit, type-mismatch
Missing a valid 'block' in 'requirements'
validation error mindustry, modding, json, content-parser, unit, requirements
SectorPresets must have a sector number.
validation error mindustry, modding, json, content-parser, sector-preset, validation
Planet '${value.getString("planet")}' not found.
validation error mindustry, modding, json, content-parser, sector-preset, planet, missing-reference
Overwriting existing sectors is not allowed.
validation error mindustry, modding, json, content-parser, sector-preset, conflict
Rules must be an object!
validation error mindustry, modding, json, content-parser, sector-preset, rules
Meshes must be objects.
validation error mindustry, modding, json, content-parser, planet, mesh
Team field missing.
validation error mindustry, modding, json, content-parser, team, missing-field
Invalid unit type: '${value.asString()}'. Must be 'flying/me
validation error mindustry, modding, json, content-parser, unit, type, misleading-message
You are missing a "${key}". It must be added before the file
validation error mindustry, modding, json, content-parser, missing-field
No ${type} found with name '${name}'
validation error mindustry, modding, json, content-parser, missing-reference, content-lookup
Content JSON must be an object, not a single value.
validation error mindustry, modding, json, content-parser, root-shape
No parsers for content type '${type}'
validation error mindustry, modding, json, content-parser, unsupported-type
Unknown mesh type: ${tname}
validation error mindustry, modding, json, content-parser, planet, mesh, unknown-type
Unknown operation '${op}', check PartProgress class for a li
validation error mindustry, modding, json, content-parser, part-progress, unknown-op
${type.getSimpleName()}: not found: '${name}'
validation error mindustry, modding, json, content-parser, reflection, missing-field
'${field.field.getName()}' in ${className} is missing! ${obj
validation error modding, content-parsing, json, reflection, validation
Expecting an object, but found: '${jsonMap}'
validation error modding, content-parsing, json, serialization
Error accessing field: ${field.getName()} (${type.getName()}
exception error modding, content-parsing, reflection, serialization
Type not found: ${base}
validation error modding, content-parsing, classloading, reflection
Data must be exactly 32 bytes (length: ${data.length})
validation error hashing, validation, assets, cache
Max image size exceeded
validation error modding, textures, assets, validation, atlas
Patch must be a JSON object.
validation error modding, patching, json, validation
Mod is not loaded yet (or missing)!
validation error modding, lifecycle, config, api-misuse
Calling getPixmap outside of createIcons is not supported!
exception error modding, textures, atlas, lifecycle, resources
Failed to load image {file} for mod {mod.name}
exception error modding, textures, io, assets
Error loading mod {mod.meta.name}
exception error modding, lifecycle, error-handling, diagnostics
Invalid file: No mod.json found.
validation error modding, packaging, manifest
A mod with the name '{baseName}' is already imported.
validation error modding, packaging, duplicate, steam
Java class mods are not supported on iOS.
validation error modding, platform, ios, classloading
This mod/plugin has loaded Mindustry dependencies from its o
validation error modding, gradle, classloading, packaging, build
Cache file for asset {path} not found!
exception error assets, cache, modding, validation
alreadyconnected
exception error networking, state, client, validation
No constructor set up for unit '@': Assign `constructor = [y
validation error modding, units, entities, content, api-misuse
Invalid class ID for `@` detected (found: @). Potential fixe
validation error modding, units, entities, registration, serialization
No constructor set up for unit '{name}', add this argument t
validation error modding, units, entities, textures, lifecycle
Invalid Steam ID: {}
exception error networking, steam, validation, client
Invalid Steam ID structure: {}
exception error networking, steam, validation, server
Failed to parse server Steam ID: {}
exception error networking, steam, validation, server
Failed to send packet: {}
exception error networking, steam, runtime, p2p
name is null
exception error tools, assets, validation, build
Image dimensions are not divisible by 4: {width}x{height}
exception error tools, assets, validation, build
----\n\nSET A BUILD NUMBER FIRST!\n\n----
exception error build, ci, deployment, gradle
!!! YOU MUST USE JAVA 17 OR ABOVE TO COMPILE AND RUN MINDUST
exception critical build, java, version, environment, gradle