CoplayDev/unity-mcp · error · ValueError

set-pixels width and height must be positive

Error message

set-pixels width and height must be positive

What it means

Thrown by _normalize_set_pixels() when pixels are provided and width/height are present but one or both are <= 0 after int() coercion. Texture dimensions must be positive integers; zero or negative sizes are rejected before pixel normalization runs.

Source

Thrown at Server/src/cli/commands/texture.py:195

    if value is None:
        raise ValueError("set-pixels is required")
    if isinstance(value, str):
        value = try_parse_json(value, "set-pixels")
    if not isinstance(value, dict):
        raise ValueError("set-pixels must be a JSON object")

    result: dict[str, Any] = dict(value)

    if "pixels" in value:
        width = value.get("width")
        height = value.get("height")
        if width is None or height is None:
            raise ValueError(
                "set-pixels requires width and height when pixels are provided")
        width = int(width)
        height = int(height)
        if width <= 0 or height <= 0:
            raise ValueError("set-pixels width and height must be positive")
        result["width"] = width
        result["height"] = height
        result["pixels"] = _normalize_pixels(
            value["pixels"], width, height, "set-pixels pixels")

    if "color" in value:
        result["color"] = _normalize_color(value["color"], "set-pixels color")

    if "pixels" not in value and "color" not in value:
        raise ValueError("set-pixels requires 'color' or 'pixels'")

    if "x" in value:
        result["x"] = int(value["x"])
    if "y" in value:
        result["y"] = int(value["y"])

    if "width" in value and "pixels" not in value:
        result["width"] = int(value["width"])

View on GitHub (pinned to c21bf496bc)

Solutions

  1. Set width and height to positive integers that multiply to the pixel count.
  2. If dimensions are computed, add an assertion `assert width > 0 and height > 0` before building the payload.
  3. Cross-check the pixel array length equals width*height.

Example fix

// before
--set-pixels '{"pixels":["#FF0000"],"width":0,"height":1}'
// after
--set-pixels '{"pixels":["#FF0000"],"width":1,"height":1}'
Defensive patterns

Strategy: validation

Validate before calling

w, h = int(sp["width"]), int(sp["height"])
if w <= 0 or h <= 0:
    raise ValueError("set-pixels width and height must be positive")

Type guard

def dims_positive(v: dict) -> bool:
    return all(int(v[k]) > 0 for k in ("width", "height") if k in v)

Try / catch

try:
    payload = _normalize_set_pixels(sp)
except ValueError as e:
    print_error(str(e)); sys.exit(1)

Prevention

When it happens

Trigger: Passing width or height as 0, a negative number, or a numeric string that parses to a non-positive int, e.g. `--set-pixels '{"pixels":[...],"width":0,"height":4}'`. Also when a non-numeric value triggers an earlier int() failure (that surfaces as a different ValueError).

Common situations: Dimensions computed from another source produce zero (e.g. an empty image's width), or a typo/sign error yields negatives. Common in generated commands where a size variable defaulted to 0.

Related errors


AI-assisted analysis of CoplayDev/unity-mcp@c21bf496bc (2026-08-13). Data as JSON: /api/errors/30b3040f1b9727ca. Report an issue: GitHub.