ErrLookup › Cysharp/UniTask
Cysharp/UniTask
Provides an efficient allocation free async/await integration for Unity. · C# · 190 source files
Analyzed at ceac8d6946 on 2026-08-13. 33 documented errors.
| Code / Message | Type | Severity | Tags |
|---|---|---|---|
| package.json and env version are mismatched. | exception | error | ci-cd, build, versioning, unity-editor, package-export |
| Channel is already closed. | exception | error | channel, async, concurrency, producer-consumer |
| Enumerator is already running, does not allow call GetAsyncE | exception | error | channel, async, single-consumer, enumeration |
| Attempting to use an invalid operation handle | exception | error | addressables, unity, resource-management, async, handle |
| minimumLength | validation | error | array-pool, argument-validation, internal |
| Not yet completed. | exception | error | async, task-completion, misuse, getresult |
| continuation is already registered. | exception | error | async, continuation, single-awaiter, concurrency |
| capacity | validation | error | internal, data-structure, argument-validation |
| EmptyQueue | exception | error | internal, data-structure, empty-queue |
| Detected invalid initialization(use 'default'), only to crea | exception | error | stopwatch, struct-default, misuse, initialization |
| Use ForEachAwaitAsync instead. | exception | error | obsolete, migration, linq, breaking-change |
| Delay does not allow minus delayFrameCount. dueTimeFrameCoun | validation | error | timer, frame-based, argument-validation |
| Delay does not allow minus periodFrameCount. periodFrameCoun | validation | error | timer, frame-based, argument-validation, repeating, bug-in-message |
| Delay does not allow minus intervalFrameCount. intervalFrame | validation | error | timer, frame-based, argument-validation, interval |
| Target PlayerLoopSystem does not found. Type: | exception | critical | player-loop, initialization, unity-compatibility, startup |
| Target playerLoopTiming is not injected. Please check Player | exception | error | player-loop, initialization, timing, startup |
| Can not trigger itself in iterating. | exception | error | unitask, trigger-event, reentrancy, unity, csharp |
| handler | exception | error | unitask, trigger-event, null-argument, unity, csharp |
| Delay does not allow minus delayFrameCount. delayFrameCount: | exception | error | unitask, delay, argument-validation, unity, csharp |
| Delay does not allow minus delayTimeSpan. delayTimeSpan: | exception | error | unitask, delay, argument-validation, timespan, unity, csharp |
| The tasks argument contains no tasks. | exception | error | unitask, whenany, argument-validation, unity, csharp |
| exception | exception | error | unitask, wheneach, null-argument, unity, csharp |
| Not yet completed, UniTask only allow to use await. | exception | error | unitask, completion-source, await-violation, unity, csharp |
| continuation | exception | error | unitask, completion-source, null-argument, unity, csharp |
| Already continuation registered, can not await twice or get | exception | error | unitask, completion-source, await-violation, single-use, unity, csharp |
| Token version is not matched, can not await twice or get Sta | exception | error | unitask, completion-source, token-validation, single-use, unity, csharp |
| not yet completed. | exception | error | unitask, completion-source, await-violation, auto-reset, unity, csharp |
| Exceed Timeout: | exception | error | unitask, timeout, cancellation, unity, csharp |
| Disposable is already set | exception | error | unitask, observable, disposable, rx-interop, unity, csharp |
| AsyncSubject is not completed yet | exception | error | async, observable, invalidoperation, unitask, rx |
| error | exception | error | observable, argumentnullexception, unitask, rx, validation |
| observer | exception | error | observable, argumentnullexception, unitask, subscription, validation |
| unityWebRequest.error | exception | error | network, unitywebrequest, http, unitask, unity |