ErrLookup › EllanJiang/GameFramework
EllanJiang/GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality. · C# · 330 source files
Analyzed at d0c010b051 on 2026-09-15. 350 documented errors.
| Code / Message | Type | Severity | Tags |
|---|---|---|---|
| Entity group is invalid. | exception | error | gameframework, entity, null-reference, internal-state |
| You must get a Game Framework module, but | exception | error | gameframework, module-lookup, naming-convention |
| File system ' ' is already exist. | exception | error | filesystem, duplicate-resource, gameframework |
| Not supported address family | exception | error | network, socket, address-family, ipv6 |
| You can not use StopUpdateResources without updatable… | validation | error | gameframework, resource-mode, updatable-resources, api-misuse |
| State type ' ' is invalid. | exception | error | fsm, state-machine, type-mismatch |
| Data node is not exist, path | exception | error | datanode, gameframework, node-not-found |
| Can not parse data bytes with exception | exception | error | parse-failure, wrapped-exception, dataprovider |
| Code is invalid. | exception | error | null-argument, encryption, xor |
| Event handler is invalid. | exception | error | event-pool, null-handler, argument-validation |
| Deserialize callback | exception | error | serialization, versioning, deserialization, binary-data |
| Asset target ' ' reference count is ' ' larger than 0. | exception | error | reference-counting, resource, lifecycle, gameframework |
| Type is invalid. | exception | error | object-pool, type-mismatch, generics, reference-pool |
| Create file system ' ' failure. | exception | error | filesystem, initialization, gameframework |
| Event ' ' not allow duplicate handler. | exception | error | event-pool, eventpoolmode, duplicate-handler |
| The reference has been released. | exception | error | object-pool, double-release, reference-pool, lifecycle |
| Read-only version list has been parsed. | exception | error | gameframework, resource, version-list, duplicate-callback |
| Data is invalid. | exception | error | task-pool, invalid-state, lifecycle, use-after-free |
| Parse updatable version list exception | exception | error | gameframework, resource, version-list, parsing, wrapped-exception |
| Result length is not enough. | exception | error | buffer-size, marshaling, gameframework |
| Initialize network channel failure. | exception | critical | network, tcp, socket-init, gameframework |
| JSON helper is invalid. | exception | error | json, initialization, missing-dependency, gameframework |
| Target ' ' is invalid. | validation | error | objectpool, null-argument, gameframework |
| Asset target ' ' dependency asset reference count is… | exception | error | reference-counting, resource, lifecycle, gameframework |
| Deserialize updatable version list failure. | exception | error | gameframework, resource, version-list, deserialization |
| UI group helper is invalid. | exception | error | null-argument, ui, helper |
| Can not find resource group | validation | error | csharp, gameframework, resource-group, not-found |
| Start index or length is invalid. | exception | error | argument-out-of-range, encryption, xor, bounds |
| You must connect first. | exception | error | network, socket, invalid-state, gameframework |
| Check resources ' ' error with unknown status. | exception | error | gameframework, resource, enum, invariant-violation |
| UI form helper is invalid. | exception | error | null-argument, ui, gameframework |
| Data asset ' ' is ' '. | exception | error | unexpected-state, resource-loading, enum |
| Offset is invalid. | exception | error | download, argument-validation, unity, gameframework |
| Main task is invalid. | exception | error | gameframework, resource, task, internal |
| Updatable version list | exception | error | gameframework, resource, version-list, network, load-failure |
| Load binary ' ' from file system with internal error. | exception | error | resource-loading, internal-error, corruption |
| Entity group ' ' not exists specified entity '[ ] '. | exception | error | csharp, gameframework, entity, not-found |
| Parse package version list exception | exception | critical | resource, deserialization, version-list, gameframework |
| You must set entity helper first. | exception | critical | gameframework, entity, initialization-order, missing-dependency |
| Start index is invalid. | exception | error | argument-validation, marshaling, gameframework |
| Owner is invalid. | exception | error | csharp, null-argument, gameframework, dataprovider |
| Scene asset name is invalid. | exception | error | gameframework, scene, argument-validation |
| Serialized packet failure. | exception | error | network, serialization, gameframework |
| Packet header is invalid. | exception | error | network, deserialization, protocol-mismatch, gameframework |
| Event ' ' not allow multi handler. | exception | error | event-pool, eventpoolmode, duplicate-subscription |
| Header is invalid, need | exception | error | csharp, header-mismatch, serialization, corrupt-data |
| Load sound failure, asset name | exception | error | unity, gameframework, sound, asset-loading |
| Save as file ' ' to ' ' from file system ' ' error. | exception | error | gameframework, filesystem, io, resource-update |
| Binary asset name is invalid. | validation | error | csharp, gameframework, empty-string, binary-resources |
| Download path is invalid. | exception | error | download, argument-validation, gameframework |
| Name of data node is invalid. | exception | error | datanode, gameframework, invalid-name |
| You can not use StopUpdateResources at this time. | validation | error | gameframework, resource-update, invalid-state, lifecycle |
| appendErrorMessage | exception | error | unity, gameframework, ui, async, resource-loading, unhandled-failure |
| Resource helper is invalid. | validation | critical | gameframework, resource, null-helper, initialization-order |
| UI group name is invalid. | exception | error | empty-string, ui, argument-validation |
| Data provider helper is invalid. | exception | error | csharp, null-argument, gameframework, dataprovider |
| Parse read-only version list exception | exception | error | gameframework, resource, version-list, parse-exception |
| Range is invalid. | exception | error | csharp, invalid-argument-value, linked-list, range |
| Write resource ' ' to file system ' ' error. | exception | error | gameframework, filesystem, io, resource-update |
| You must set data provider helper first. | exception | error | datatable, initialization, missing-helper, gameframework |
| Config name is invalid. | exception | error | config, gameframework, null-or-empty, argument |
| Apply resources complete callback is invalid. | validation | error | csharp, gameframework, argument-validation, null-callback |
| ReferenceType is invalid. | exception | error | object-pool, internal-invariant, null-argument, reference-pool |
| You can not use VerifyResourcePack at this time. | validation | error | gameframework, resource-pack, missing-dependency, initialization-order |
| Name is invalid. | exception | error | resource, version-list, filesystem, constructor |
| Resource info ' ' is invalid. | exception | error | csharp, resource-management, consistency |
| Can not find target in object pool | validation | error | object-pool, resource-not-found, target-lookup |
| Object pool manager is invalid. | exception | error | gameframework, entity, null-argument, initialization |
| Updatable version list has been parsed. | exception | error | gameframework, resource, duplicate-callback, state |
| Event ' ' not exists specified handler. | exception | error | event-pool, unsubscribe, gameframework, csharp |
| File system is not readable. | validation | error | csharp, filesystem, access-violation |
| Load data failure in data provider helper, data asset name | exception | error | parse-failure, dataprovider, format-mismatch |
| Reference is invalid. | exception | error | object-pool, null-argument, reference-pool |
| Reference type is invalid. | exception | error | object-pool, null-argument, type-validation, reference-pool |
| Debugger window has been registered. | exception | error | debugger, duplicate-registration, csharp, gameframework |
| Entity is invalid. | exception | error | csharp, gameframework, null-argument, entity |
| Load file system ' ' failure. | exception | error | filesystem, corrupt-data, gameframework |
| Path is invalid. | exception | error | debugger, path, validation, csharp |
| You can not use ApplyResources without updatable resource… | validation | error | csharp, gameframework, resource-mode, unsupported-operation |
| Length is invalid. | exception | error | download, eventargs, validation, csharp |
| Read-write path is invalid. | validation | error | gameframework, version-list, missing-config, read-write-path |
| Entity group name is invalid. | exception | error | gameframework, entity, argument-validation, empty-string |
| Package version list | exception | critical | resource, file-not-found, version-list, gameframework |
| Unload scene callbacks is invalid. | validation | error | csharp, gameframework, argument-null, scene-unloading |
| Create file system stream for | exception | error | filesystem, missing-dependency, gameframework |
| Results is invalid. | validation | error | csharp, null-argument, resource-management |
| Deserialize package version list failure. | exception | critical | resource, deserialization, version-list, gameframework |
| FSM ' ' can not change state to ' ' which is not exist. | exception | error | fsm, state-machine, missing-state |
| You can not use ApplyResources at this time. | validation | error | csharp, gameframework, not-initialized, lifecycle |
| Web request agent helper is invalid. | exception | error | csharp, gameframework, webrequest, null-argument, constructor |
| You can not use UpdateResources at this time. | validation | error | csharp, gameframework, not-initialized, lifecycle |
| Can not convert to JSON with exception | exception | error | json, serialization, gameframework |
| Can not parse data string with exception | exception | error | wrapped-exception, parse-failure, helper |
| Read-only path is invalid. | validation | critical | resource, initialization, gameframework, config |
| UI form asset name is invalid. | exception | error | empty-string, ui, asset-name |
| Update resources complete callback is invalid. | validation | error | csharp, gameframework, argument-validation, null-callback |
| Decompressed stream is invalid. | exception | error | null-argument, compression, gameframework |
| Can not create UI form in UI form helper. | exception | error | unity, gameframework, ui, helper, prefab |
| Buffer is invalid. | validation | error | csharp, unity, null-argument, buffer, resource-loading |
| Data name is invalid. | exception | error | fsm, argument-validation, empty-string |