FyroxEngine/Fyrox · error
TransformStack pop failure.
Error message
TransformStack pop failure.
What it means
Drawing UI uses a transform stack: DrawingContext::push saves the current transform and pop restores it. Popping an empty stack is an internal imbalance (more pops than pushes); the engine logs this error and leaves the transform unchanged to avoid a panic.
Solutions
- Make every push have exactly one matching pop on all code paths (including early returns)
- Use a scope/guard pattern so pops are automatic
- Audit custom widget draw implementations for push/pop pairing
Example fix
// before
ctx.push(...) ; if done { return; } ctx.pop();
// after
ctx.push(...);
let result = compute();
ctx.pop(); // pop before any return
return result; Defensive patterns
Strategy: validation
Prevention
- Pair every DrawingContext::push with exactly one pop on all paths
- Pop before early returns in custom draw code
- Use a guard struct whose Drop calls pop to guarantee balance
When it happens
Trigger: Calling DrawingContext::pop without a matching prior push — e.g. custom widget draw code with a mis-ordered push/pop or early returns skipping a pop.
Common situations: Hand-written custom widget rendering; conditional drawing paths that push but return before popping; refactored draw routines with duplicated pop calls.
Understand the failure class
Background: "This is a bug, please report it": internal invariant violations, unreachable panics, and SNH errors explained — this error's family across 47 libraries.
Related errors
- Cannot add window to split tile
- Cannot subtract window from split tile
- err.to_string()
- Implement me!
- Node column out of bounds
AI-assisted analysis of FyroxEngine/Fyrox@76c91aad8e (2026-09-10).
Data as JSON: /api/errors/416317c7f68a3be7.
Report an issue: GitHub.
Appendix: source
Thrown at fyrox-ui/src/draw.rs:804
self.stack.len()
}
#[inline]
pub fn is_empty(&self) -> bool {
self.stack.is_empty()
}
#[inline]
pub fn content(&self) -> Vec<Matrix3<f32>> {
self.stack.clone()
}
#[inline]
pub fn pop(&mut self) {
if let Some(top) = self.stack.pop() {
self.transform = top;
} else {
Log::err("TransformStack pop failure.")
}
}
}
#[derive(Debug, Clone, PartialEq, Default)]
pub struct RenderData {
pub vertex_buffer: Vec<Vertex>,
pub triangle_buffer: Vec<TriangleDefinition>,
pub command_buffer: Vec<Command>,
}
impl Display for RenderData {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
f.debug_struct("RenderData")
.field("Vertices Count: ", &self.vertex_buffer.len())
.field("Triangles Count: ", &self.triangle_buffer.len())
.field("Commands Count: ", &self.command_buffer.len())
.finish()View on GitHub (pinned to 76c91aad8e)