GraphiteEditor/Graphite · error · syn::Error

only `use` imports and command functions may appear in an #[

Error message

only `use` imports and command functions may appear in an #[editor_commands] module

What it means

The #[editor_commands] macro only understands two kinds of items inside its module: `use` imports and plain command functions. Any other item (struct, enum, const, static, impl block, nested module, macro invocation) hits the catch-all arm and is rejected with this compile-time error, because the macro would otherwise silently drop the item when it regenerates the module.

Source

Thrown at proc-macros/src/editor_commands.rs:26

	if !attr.is_empty() {
		return Err(Error::new(attr.span(), "#[editor_commands] takes no arguments"));
	}
	for attr in &module.attrs {
		if !attr.path().is_ident("doc") {
			return Err(Error::new(attr.span(), "the #[editor_commands] module may not have other attributes"));
		}
	}
	let Some((_, items)) = module.content else {
		return Err(Error::new(module.mod_token.span, "#[editor_commands] requires a module with an inline body"));
	};

	let mut imports: Vec<ItemUse> = Vec::new();
	let mut functions: Vec<ItemFn> = Vec::new();
	for item in items {
		match item {
			Item::Use(import) => imports.push(import),
			Item::Fn(function) => functions.push(function),
			other => return Err(Error::new(other.span(), "only `use` imports and command functions may appear in an #[editor_commands] module")),
		}
	}

	let mut variants = TokenStream::new();
	let mut stubs = TokenStream::new();
	let mut arms = TokenStream::new();

	for function in &functions {
		for attr in &function.attrs {
			if !attr.path().is_ident("doc") {
				return Err(Error::new(
					attr.span(),
					"command functions may not have attributes; anything that doesn't fit the `fn name(args…) -> Message` contract belongs in a plain impl block",
				));
			}
		}
		if !matches!(function.vis, Visibility::Inherited) {
			return Err(Error::new(

View on GitHub (pinned to c507b35645)

Solutions

  1. Move the non-`use`/non-`fn` item out of the #[editor_commands] module to the surrounding scope or a plain module.
  2. If the item is a helper the commands need, import it with a `use` statement instead of defining it inline.
  3. If the item is a test module (`#[cfg(test)] mod tests`), relocate it outside the attributed module.

Example fix

// before
#[editor_commands]
mod commands {
	struct LayerRef(u64); // rejected item
	fn select_layer(l: LayerRef) -> Message { ... }
}

// after
struct LayerRef(u64);
#[editor_commands]
mod commands {
	use super::LayerRef;
	fn select_layer(l: LayerRef) -> Message { ... }
}
Defensive patterns

Strategy: validation

Prevention

When it happens

Trigger: Putting a `struct`, `impl`, `const`, `static`, `trait`, nested `mod`, or macro call inside the `#[editor_commands]` module body. The match on parsed items only has arms for `Item::Use` and `Item::Fn`.

Common situations: Growing a command module over time until someone adds a shared helper struct, a const for a default value, or an impl of a convenience method — all of which must live outside the macro module. Also hit when a merge accidentally leaves a test module inside.

Related errors


AI-assisted analysis of GraphiteEditor/Graphite@c507b35645 (2026-08-16). Data as JSON: /api/errors/51ad1273989d9e2d. Report an issue: GitHub.