GraphiteEditor/Graphite · error
Text node does not exist
Error message
Text node does not exist
What it means
Panics when `resolve_proto_node_type(graphene_std::text::text::IDENTIFIER)` returns `None` in `insert_text`, which builds the text node's input override list (string content, font resource, font size, line height, letter spacing/tilt, max width/height flags and values, alignment). The text proto-node definition must be registered in the static registry; the expect is a registry-presence assertion.
Source
Thrown at editor/src/messages/portfolio/document/graph_operation/utility_types.rs:192
let stroke_id = NodeId::new();
self.network_interface.insert_node(stroke_id, stroke, &[]);
self.network_interface.move_node_to_chain_start(&stroke_id, layer, &[], self.import);
}
if include_fill {
let fill = resolve_proto_node_type(graphene_std::vector_nodes::fill::IDENTIFIER)
.expect("Fill node does not exist")
.default_node_template();
let fill_id = NodeId::new();
self.network_interface.insert_node(fill_id, fill, &[]);
self.network_interface.move_node_to_chain_start(&fill_id, layer, &[], self.import);
}
}
pub fn insert_text(&mut self, text: String, font: Font, typesetting: TypesettingConfig, layer: LayerNodeIdentifier) {
let font_resource_id = ResourceId::new();
let text = resolve_proto_node_type(graphene_std::text::text::IDENTIFIER)
.expect("Text node does not exist")
.node_template_input_override([
Some(NodeInput::value(TaggedValue::None, false)),
Some(NodeInput::value(TaggedValue::String(text), false)),
Some(NodeInput::value(TaggedValue::Resource(font_resource_id), false)),
Some(NodeInput::value(TaggedValue::F64(typesetting.font_size), false)),
Some(NodeInput::value(TaggedValue::F64(typesetting.line_height_ratio), false)),
Some(NodeInput::value(TaggedValue::F64(typesetting.letter_spacing), false)),
Some(NodeInput::value(TaggedValue::F64(typesetting.letter_tilt), false)),
Some(NodeInput::value(TaggedValue::Bool(typesetting.max_width.is_some()), false)),
Some(NodeInput::value(TaggedValue::F64(typesetting.max_width.unwrap_or(100.)), false)),
Some(NodeInput::value(TaggedValue::Bool(typesetting.max_height.is_some()), false)),
Some(NodeInput::value(TaggedValue::F64(typesetting.max_height.unwrap_or(100.)), false)),
Some(NodeInput::value(TaggedValue::TextAlign(typesetting.align), false)),
]);
let text_to_vector = resolve_proto_node_type(graphene_std::text::text_to_vector::IDENTIFIER)
.expect("Text to Vector node does not exist")
.default_node_template();
let transform = resolve_proto_node_type(graphene_std::transform_nodes::transform::IDENTIFIER)View on GitHub (pinned to c507b35645)
Solutions
- Verify the registry resolves `graphene_std::text::text::IDENTIFIER`.
- Repair identifier/registry drift on the side that changed.
- Handle `None` with a logged early return before creating any nodes or font resources.
- Add this identifier to automated registry-completeness checks.
Example fix
// before
let text = resolve_proto_node_type(graphene_std::text::text::IDENTIFIER)
.expect("Text node does not exist")
.node_template_input_override([
// after
let Some(text_def) = resolve_proto_node_type(graphene_std::text::text::IDENTIFIER) else {
log::error!("Text proto node not registered; cannot create text layer");
return;
};
let text = text_def.node_template_input_override([ Defensive patterns
Strategy: validation
Validate before calling
// Before creating a text layer:
if document_node_definitions::resolve_proto_node_type(graphene_std::text::text::IDENTIFIER).is_none() {
log::error!("Text node not registered; text tool unavailable");
return;
} Type guard
fn text_node_registered() -> bool {
document_node_definitions::resolve_proto_node_type(graphene_std::text::text::IDENTIFIER).is_some()
} Try / catch
// Rust has no try/catch; branch on the Option before creating any nodes or font resources:
let Some(text_def) = resolve_proto_node_type(graphene_std::text::text::IDENTIFIER) else {
log::error!("Text node missing; aborting text layer creation");
return;
}; Prevention
- Resolve all four text-chain definitions up front before inserting any node
- Include text identifiers in registry-completeness tests
- Synchronize graphene_std::text renames with the registry
- Use let-else over expect
When it happens
Trigger: Creating a text layer (text tool activation, text insertion flows) calls `insert_text`. Fires when the `graphene_std::text::text` IDENTIFIER is missing from `DOCUMENT_NODE_TYPES` — the text node moved crates/modules, its IDENTIFIER changed, or its definition is not registered in this build.
Common situations: Text-node refactors in `graphene_std::text`; renaming identifiers; font/text subsystem changes that forget the editor-side registry entry.
Related errors
- Text to Vector node does not exist
- Solidify Stroke node should exist
- Boolean node does not exist
- Morph node does not exist
- Auto-Tangents node does not exist
AI-assisted analysis of GraphiteEditor/Graphite@c507b35645 (2026-08-16).
Data as JSON: /api/errors/fe06fc69e96c5254.
Report an issue: GitHub.