JuliusBrussee/caveman · error
not valid TOON
Error message
not valid TOON
What it means
Error "not valid TOON" thrown in JuliusBrussee/caveman.
Source
Thrown at engine/toon.go:24
"github.com/JuliusBrussee/caveman/engine/compressors"
)
// EncodeTOON converts JSON to the lossless TOON subset without CCR or size
// gating. It is for explicit agent/CLI requests, not automatic proxy routing.
func (e *Engine) EncodeTOON(input []byte) ([]byte, error) {
out, ok := compressors.NewTOON().Compress(input)
if !ok {
return nil, fmt.Errorf("not losslessly TOON-encodable (invalid JSON, or nested/non-uniform shape); keep JSON")
}
return out, nil
}
// DecodeTOON converts TOON back to compact JSON. Malformed TOON fails closed.
func (e *Engine) DecodeTOON(input []byte) ([]byte, error) {
v, ok := compressors.DecodeTOON(input)
if !ok {
return nil, fmt.Errorf("not valid TOON")
}
out, err := json.Marshal(v)
if err != nil {
return nil, err
}
return out, nil
}
View on GitHub (pinned to 27d5a3981a)
Solutions
- Provide valid TOON input.
When it happens
Trigger: Thrown at engine/toon.go:24 when the library encounters an invalid state.
Common situations: See trigger scenarios.
AI-assisted analysis of JuliusBrussee/caveman@27d5a3981a (2026-08-15).
Data as JSON: /api/errors/88b9f12d91c98bba.
Report an issue: GitHub.