bevyengine/bevy · error
{e}
Error message
{e} What it means
Forwarding panic (panic_on_err) in World::entity_mut: mutable entity fetching failed; the underlying error (e.g. EntityMutableFetchError for despawned or doubly-borrowed entities) is rendered into this message.
Source
Thrown at crates/bevy_ecs/src/world/mod.rs:884
/// let e3 = world.spawn(Position { x: 0.0, y: 1.0 }).id();
///
/// let ids = EntityHashSet::from_iter([e1, e2, e3]);
/// for (_id, mut eref) in world.entity_mut(&ids) {
/// let mut pos = eref.get_mut::<Position>().unwrap();
/// pos.y = 2.0;
/// assert_eq!(pos.y, 2.0);
/// }
/// ```
///
/// [`EntityHashSet`]: crate::entity::EntityHashSet
#[inline]
#[track_caller]
pub fn entity_mut<F: WorldEntityFetch>(&mut self, entities: F) -> F::Mut<'_> {
#[inline(never)]
#[cold]
#[track_caller]
fn panic_on_err(e: EntityMutableFetchError) -> ! {
panic!("{e}");
}
match self.get_entity_mut(entities) {
Ok(fetched) => fetched,
Err(e) => panic_on_err(e),
}
}
/// Returns the components of an [`Entity`] through [`ComponentInfo`].
#[inline]
pub fn inspect_entity(
&self,
entity: Entity,
) -> Result<impl Iterator<Item = &ComponentInfo>, EntityNotSpawnedError> {
let entity_location = self.entities().get_spawned(entity)?;
let archetype = self
.archetypes()View on GitHub (pinned to 396ca72708)
Solutions
- Use world.get_entity_mut(...) to handle missing entities as an Option
- Avoid requesting the same entity mutably twice in one fetch
- Check entity validity after any operation that may despawn entities
Defensive patterns
Strategy: type-guard
When it happens
Trigger: Thrown at crates/bevy_ecs/src/world/mod.rs:884 when the library encounters an invalid state.
Common situations: See trigger scenarios.
AI-assisted analysis of bevyengine/bevy@396ca72708 (2026-08-20).
Data as JSON: /api/errors/f9cc9024b4b0c65c.
Report an issue: GitHub.