bevyengine/bevy · error · AxisSettingsError
invalid parameter values livezone_lowerbound {} deadzone_low
Error message
invalid parameter values livezone_lowerbound {} deadzone_lowerbound {}, expected livezone_lowerbound <= deadzone_lowerbound What it means
AxisSettingsError::LiveZoneLowerBoundGreaterThanDeadZoneLowerBound: the axis settings are individually in range but inconsistent — livezone_lowerbound must be less than or equal to deadzone_lowerbound for the zones to nest correctly.
Source
Thrown at crates/bevy_input/src/gamepad.rs:301
}
/// Errors that occur when setting axis settings for gamepad input.
#[derive(Error, Debug, PartialEq)]
pub enum AxisSettingsError {
/// The given parameter `livezone_lowerbound` was not in range -1.0..=0.0.
#[error("invalid livezone_lowerbound {0}, expected value [-1.0..=0.0]")]
LiveZoneLowerBoundOutOfRange(f32),
/// The given parameter `deadzone_lowerbound` was not in range -1.0..=0.0.
#[error("invalid deadzone_lowerbound {0}, expected value [-1.0..=0.0]")]
DeadZoneLowerBoundOutOfRange(f32),
/// The given parameter `deadzone_lowerbound` was not in range -1.0..=0.0.
#[error("invalid deadzone_upperbound {0}, expected value [0.0..=1.0]")]
DeadZoneUpperBoundOutOfRange(f32),
/// The given parameter `deadzone_lowerbound` was not in range -1.0..=0.0.
#[error("invalid livezone_upperbound {0}, expected value [0.0..=1.0]")]
LiveZoneUpperBoundOutOfRange(f32),
/// Parameter `livezone_lowerbound` was not less than or equal to parameter `deadzone_lowerbound`.
#[error("invalid parameter values livezone_lowerbound {} deadzone_lowerbound {}, expected livezone_lowerbound <= deadzone_lowerbound", livezone_lowerbound, deadzone_lowerbound)]
LiveZoneLowerBoundGreaterThanDeadZoneLowerBound {
/// The value of the `livezone_lowerbound` parameter.
livezone_lowerbound: f32,
/// The value of the `deadzone_lowerbound` parameter.
deadzone_lowerbound: f32,
},
/// Parameter `deadzone_upperbound` was not less than or equal to parameter `livezone_upperbound`.
#[error("invalid parameter values livezone_upperbound {} deadzone_upperbound {}, expected deadzone_upperbound <= livezone_upperbound", livezone_upperbound, deadzone_upperbound)]
DeadZoneUpperBoundGreaterThanLiveZoneUpperBound {
/// The value of the `livezone_upperbound` parameter.
livezone_upperbound: f32,
/// The value of the `deadzone_upperbound` parameter.
deadzone_upperbound: f32,
},
/// The given parameter was not in range 0.0..=2.0.
#[error("invalid threshold {0}, expected 0.0 <= threshold <= 2.0")]
Threshold(f32),
}View on GitHub (pinned to 396ca72708)
Solutions
- Reorder the bounds so livezone_lowerbound <= deadzone_lowerbound
- Clamp livezone_lowerbound to deadzone_lowerbound before constructing settings
Defensive patterns
Strategy: validation
When it happens
Trigger: Thrown at crates/bevy_input/src/gamepad.rs:301 when the library encounters an invalid state.
Common situations: See trigger scenarios.
AI-assisted analysis of bevyengine/bevy@396ca72708 (2026-08-20).
Data as JSON: /api/errors/a9f3069ddf1d34dc.
Report an issue: GitHub.