bevyengine/bevy · error · AxisSettingsError
invalid threshold {0}, expected 0.0 <= threshold <= 2.0
Error message
invalid threshold {0}, expected 0.0 <= threshold <= 2.0 What it means
AxisSettingsError::Threshold — the axis threshold (raw value at which button-like pressed/release events are emitted) was set outside the valid 0.0..=2.0 range. The offending value is the payload; choose a threshold within range.
Source
Thrown at crates/bevy_input/src/gamepad.rs:317
LiveZoneUpperBoundOutOfRange(f32),
/// Parameter `livezone_lowerbound` was not less than or equal to parameter `deadzone_lowerbound`.
#[error("invalid parameter values livezone_lowerbound {} deadzone_lowerbound {}, expected livezone_lowerbound <= deadzone_lowerbound", livezone_lowerbound, deadzone_lowerbound)]
LiveZoneLowerBoundGreaterThanDeadZoneLowerBound {
/// The value of the `livezone_lowerbound` parameter.
livezone_lowerbound: f32,
/// The value of the `deadzone_lowerbound` parameter.
deadzone_lowerbound: f32,
},
/// Parameter `deadzone_upperbound` was not less than or equal to parameter `livezone_upperbound`.
#[error("invalid parameter values livezone_upperbound {} deadzone_upperbound {}, expected deadzone_upperbound <= livezone_upperbound", livezone_upperbound, deadzone_upperbound)]
DeadZoneUpperBoundGreaterThanLiveZoneUpperBound {
/// The value of the `livezone_upperbound` parameter.
livezone_upperbound: f32,
/// The value of the `deadzone_upperbound` parameter.
deadzone_upperbound: f32,
},
/// The given parameter was not in range 0.0..=2.0.
#[error("invalid threshold {0}, expected 0.0 <= threshold <= 2.0")]
Threshold(f32),
}
/// Errors that occur when setting button settings for gamepad input.
#[derive(Error, Debug, PartialEq)]
pub enum ButtonSettingsError {
/// The given parameter was not in range 0.0..=1.0.
#[error("invalid release_threshold {0}, expected value [0.0..=1.0]")]
ReleaseThresholdOutOfRange(f32),
/// The given parameter was not in range 0.0..=1.0.
#[error("invalid press_threshold {0}, expected [0.0..=1.0]")]
PressThresholdOutOfRange(f32),
/// Parameter `release_threshold` was not less than or equal to `press_threshold`.
#[error("invalid parameter values release_threshold {} press_threshold {}, expected release_threshold <= press_threshold", release_threshold, press_threshold)]
ReleaseThresholdGreaterThanPressThreshold {
/// The value of the `press_threshold` parameter.
press_threshold: f32,
/// The value of the `release_threshold` parameter.View on GitHub (pinned to 396ca72708)
Solutions
- Clamp the threshold to [0.0, 2.0]
- Validate user-provided thresholds before constructing the settings
Defensive patterns
Strategy: validation
When it happens
Trigger: Thrown at crates/bevy_input/src/gamepad.rs:317 when the library encounters an invalid state.
Common situations: See trigger scenarios.
AI-assisted analysis of bevyengine/bevy@396ca72708 (2026-08-20).
Data as JSON: /api/errors/2133e779bea44324.
Report an issue: GitHub.