bevyengine/bevy · error

Texture array should exist

Error message

Texture array should exist

What it means

Internal invariant panic in bindless resource cleanup: the texture array slot for the given bindless index was missing when removing a binding. Indicates bindless state bookkeeping corruption (double free or missing allocation); not expected in normal operation.

Source

Thrown at crates/bevy_render/src/material_bind_groups.rs:1431

                        .remove(bindless_binding);
                    false
                }
                BindlessResourceType::SamplerFiltering
                | BindlessResourceType::SamplerNonFiltering
                | BindlessResourceType::SamplerComparison => self
                    .samplers
                    .get_mut(bindless_resource_type)
                    .expect("Sampler array should exist")
                    .remove(bindless_binding),
                BindlessResourceType::Texture1d
                | BindlessResourceType::Texture2d
                | BindlessResourceType::Texture2dArray
                | BindlessResourceType::Texture3d
                | BindlessResourceType::TextureCube
                | BindlessResourceType::TextureCubeArray => self
                    .textures
                    .get_mut(bindless_resource_type)
                    .expect("Texture array should exist")
                    .remove(bindless_binding),
            };

            // If the slot is now free, decrement the allocated resource
            // count.
            if decrement_allocated_resource_count {
                self.allocated_resource_count -= 1;
            }
        }

        // Invalidate the cached bind group.
        self.bind_group = None;

        // Release the slot ID.
        self.free_slots.push(slot);
        self.live_allocation_count -= 1;
    }

View on GitHub (pinned to 396ca72708)

Solutions

  1. Report as a Bevy engine bug with a reproducing project
  2. Avoid the texture-heavy material setup that triggers the mismatch
Defensive patterns

Strategy: fallback

When it happens

Trigger: Thrown at crates/bevy_render/src/material_bind_groups.rs:1431 when the library encounters an invalid state.

Common situations: See trigger scenarios.


AI-assisted analysis of bevyengine/bevy@396ca72708 (2026-08-20). Data as JSON: /api/errors/0d2bbd1af84871e2. Report an issue: GitHub.