bumptech/glide · error · IOException
File too large to map into memory
Error message
File too large to map into memory
What it means
Thrown by ByteBufferUtil.fromFile(File) when file.length() exceeds Integer.MAX_VALUE (~2 GiB). The method memory-maps the file into a java.nio.ByteBuffer, which is indexed by int and therefore cannot address more than 2^31-1 bytes. This guard prevents a 2GB+ file from producing a bogus partial mapping.
Source
Thrown at library/src/main/java/com/bumptech/glide/util/ByteBufferUtil.java:37
@SuppressWarnings({"unused", "WeakerAccess"}) // Public API
public final class ByteBufferUtil {
// 16 Kb
private static final int BUFFER_SIZE = 16384;
private static final AtomicReference<byte[]> BUFFER_REF = new AtomicReference<>();
private ByteBufferUtil() {
// Utility class.
}
@NonNull
public static ByteBuffer fromFile(@NonNull File file) throws IOException {
RandomAccessFile raf = null;
FileChannel channel = null;
try {
long fileLength = file.length();
// See #2240.
if (fileLength > Integer.MAX_VALUE) {
throw new IOException("File too large to map into memory");
}
// See b/67710449.
if (fileLength == 0) {
throw new IOException("File unsuitable for memory mapping");
}
raf = new RandomAccessFile(file, "r");
channel = raf.getChannel();
return channel.map(FileChannel.MapMode.READ_ONLY, 0, fileLength).load();
} finally {
if (channel != null) {
try {
channel.close();
} catch (IOException e) {
// Ignored.
}
}
if (raf != null) {View on GitHub (pinned to eb14a895d8)
Solutions
- Avoid memory-mapping files > 2GB; stream them instead (use an InputStream-based model/decoder rather than asFile().load(file))
- Reduce source file size (transcode/downscale the media before handing to Glide)
- For video, use VideoView/ExoPlayer rather than Glide
- Pre-check file.length() and skip or surface a user-facing 'file too large' message
Example fix
// before
Glide.with(ctx).asFile().load(hugeFile).into(target) // > 2 GiB
// after - guard before loading
if (hugeFile.length() > Integer.MAX_VALUE) {
showError("File too large to load")
} else {
Glide.with(ctx).asFile().load(hugeFile).into(target)
} Defensive patterns
Strategy: validation
Validate before calling
fun File.isMappable(): Boolean = exists() && length() in 1..Integer.MAX_VALUE.toLong()
if (file.isMappable()) {
Glide.with(ctx).asFile().load(file).into(target)
} else {
showTooLargeError()
} Prevention
- Check file.length() <= Integer.MAX_VALUE before any asFile()/File load path
- Prefer streaming decoders for very large media
- Downscale or transcode huge assets before handing them to Glide
When it happens
Trigger: Loading a local file > 2GB via any Glide path that funnels through ByteBufferUtil.fromFile (e.g. asFile().load(file), or a File model with certain decoders). Also triggered by FileChannel.map on huge media files shared into the app.
Common situations: Loading very large video files or archives; on devices where the user picks a >2GB file via SAF/Storage Access Framework; misconfigured cache that grew a single cache entry beyond 2GB.
Related errors
- File unsuitable for memory mapping
- Cannot reset to unset mark position
- Failed to read all expected data, expected: {contentLength},
- Failed to get a response message
- BufferedInputStream is closed
AI-assisted analysis of bumptech/glide@eb14a895d8 (2026-08-14).
Data as JSON: /api/errors/084dbb48b2e2f725.
Report an issue: GitHub.