coollabsio/coolify · error · Exception
Server not found.
Error message
Server not found.
What it means
The 'new Docker destination' component loads the current team's servers (Server::ownedByCurrentTeam). When no server_id parameter is supplied and the collection is empty, it throws instead of rendering a picker with no options.
Source
Thrown at app/Livewire/Destination/New/Docker.php:51
public bool $isSwarm = false;
public function mount(?string $server_id = null): void
{
$this->network = new_public_id();
$this->servers = Server::isUsable()->get();
if (filled($server_id)) {
$this->selectedServer = Server::ownedByCurrentTeam()->whereKey($server_id)->firstOrFail();
if (! $this->servers->contains('id', $this->selectedServer->id)) {
$this->servers->push($this->selectedServer);
}
$this->serverId = (string) $this->selectedServer->id;
} else {
$foundServer = $this->servers->first();
if (! $foundServer) {
throw new \Exception('Server not found.');
}
$this->selectedServer = $foundServer;
$this->serverId = (string) $this->selectedServer->id;
}
$this->generateName();
}
public function updatedServerId(): void
{
$this->selectedServer = $this->servers->find($this->serverId);
if (! $this->selectedServer) {
throw new \Exception('Server not found.');
}
$this->generateName();
}
public function generateName(): void
{View on GitHub (pinned to 70b9acc424)
Solutions
- Register a server first (Servers > Add new server), then create the Docker network destination
- If a server should be visible, verify it belongs to the current team and was not deleted
Defensive patterns
Strategy: validation
Validate before calling
// guard before rendering the destination form
if (Server::ownedByCurrentTeam()->doesntExist()) {
return redirect()->route('server.create')
->with('message', 'Add a server before creating a destination.');
} Type guard
function teamHasServers(): bool
{
return Server::ownedByCurrentTeam()->exists();
} Prevention
- Complete onboarding (or add at least one server) before creating Docker network destinations
- When a team shows no servers, verify team membership before assuming a bug
When it happens
Trigger: Opening destination creation before the team has registered any server; all team servers deleted; the servers collection filtered to nothing.
Common situations: Fresh Coolify install where onboarding was skipped; a second team without servers; deep link to the destination page after the last server was removed.
Related errors
- Network already added to this server.
- Destination not found.
- Destination not found.
- Invalid Cron / Human expression
- Destination does not belong to the current team.
AI-assisted analysis of coollabsio/coolify@70b9acc424 (2026-08-17).
Data as JSON: /api/errors/651753633f351b19.
Report an issue: GitHub.