ErrLookup › egametang/ET
egametang/ET
Unity3D Client And C# Server Framework · C# · 3,924 source files
Analyzed at 5cab01f7a8 on 2026-08-13. 274 documented errors.
| Code / Message | Type | Severity | Tags |
|---|---|---|---|
| location db manager not found scene: {root.Name} | exception | error | servicediscovery, routing, rpc, startup, failover |
ERR_LocationAlreadyLocked location add rejected by lock type: {locationType} key: {key} actorId: {currentS | exception | error | servicediscovery, cache-corruption, routing, entityref |
ERR_LocationLockOwnerMismatch location lock owner mismatch type: {locationType} key: {key} requestActorId: {ac | exception | error | spell, buff, config, luban, runtime |
ERR_LocationLockNotFound location unlock not found type: {locationType} key: {key} oldActorId: {oldActorI | exception | error | spell, target-select, dispatch, type-mismatch, behavior-tree |
ERR_LocationLockTokenMismatch location unlock token mismatch type: {locationType} key: {key} oldActorId: {oldA | exception | error | startconfig, scene-config, config, zone, singleton-lookup |
ERR_LocationGetRetry location get retry type: {locationType} key: {key} actorId: {state.ActorId} lock | exception | warning | location, lock, retry, get, transient |
ERR_LocationPrimaryUnavailable location service metadata missing scene: {serviceInfo?.SceneName} | exception | critical | location, primary-election, service-discovery, configuration, metadata |
ERR_LocationPrimaryUnavailable not found location scene in zone: {self.Zone()} | exception | critical | location, primary-election, service-discovery, deployment, topology |
| location primary actor id is empty: {primarySceneName} | exception | error | location, service-discovery, primary-election, actor, infrastructure |
| location proxy message sender is null: {self.Root().Name} | exception | critical | location, initialization, messaging, infrastructure, configuration |
| location add failed key: {key} actorId: {actorId} error: {re | exception | error | location, proxy, rpc, wrapper, add |
| location lock failed key: {key} actorId: {actorId} error: {r | exception | error | location, proxy, rpc, wrapper, lock |
ERR_LocationLockTokenMismatch location unlock requires lock token key: {key} oldActorId: {oldActorId} newActor | exception | error | api-misuse, location-lock, obsolete, token |
| location unlock failed key: {key} oldActorId: {oldActorId} n | exception | error | location-lock, rpc, server-error, unlock |
| location remove failed key: {key} expectedActorId: {expected | exception | error | location, rpc, concurrent-modification, remove |
| location get retry exceeded key: {key} retry: {retryCount}/{ | exception | warning | location, lock-contention, retry-exhausted, transient, actor-transfer |
| location get failed key: {key} error: {response.Error} messa | exception | error | location, rpc, server-error, terminal, infrastructure |
ERR_MessageTimeout {message} | error_code | error | message-routing, entity-disposed, timeout, fire-and-forget, coroutine-lock |
ERR_ActorLocationSenderTimeout2 {message} | error_code | error | message-routing, entity-disposed, location-lookup, fire-and-forget |
ERR_NotFoundActor {message} | error_code | error | message-routing, not-found, location, entity-missing |
ERR_ActorLocationSenderTimeout3 {requestType.FullName} | error_code | error | message-routing, entity-disposed, rpc-call, location-request |
ERR_ActorLocationSenderTimeout4 {requestType.FullName} | error_code | error | message-routing, entity-disposed, retry, backoff, not-found-actor, location-request |
| Message: {response.Message} Request: {requestType.FullName} | error_code | error | message-routing, rpc, hard-error, catch-all, location-request |
| bt handler not inherit IMActorHandler abstract class: {obj.G | exception | critical | behavior-tree, startup-crash, type-mismatch, handler-registration, interface |
| bt node is null | exception | error | behavior-tree, null-argument, programming-error, dispatch |
| not found bt handler: {node.GetType().FullName} | exception | error | behavior-tree, handler-not-found, missing-handler, dispatch, registration |
| btenv not found key: {key} {typeof(T).FullName} | exception | error | behaviortree, btenv, key-error, csharp, unity, runtime |
| 不能把{value.GetType()}转换为{typeof (T)} | exception | error | behaviortree, btenv, type-mismatch, casting, csharp, unity, runtime |
| condition root child count error: {node.Children.Count} | exception | error | conditionexpr, behaviortree, structural-invariant, csharp, unity, runtime |
| unknown condition compare op: {op} | exception | error | conditionexpr, enum, switch-exhaustiveness, csharp, unity, runtime |
| condition number parse error: {text} | exception | error | conditionexpr, lexer, parsing, overflow, config, csharp, unity |
| condition token error at {this.index}: {c} | exception | error | conditionexpr, lexer, parsing, invalid-character, config, csharp, unity |
| condition variable registry is not initialized | exception | critical | conditionexpr, initialization, startup, singleton, csharp, unity |
| condition variable not registered: {variable} | exception | error | conditionexpr, parser, registry, variable, config, csharp, unity |
| condition variable node create error: {nodeType.FullName} | exception | error | conditionexpr, parser, reflection, activation, csharp, unity |
| condition variable reference invalid: {text} | exception | error | conditionexpr, parser, variable, syntax, config, csharp, unity |
| condition compare op expected, actual: {token.Text} | exception | error | conditionexpr, parser, operator, syntax, config, csharp, unity |
| condition error code out of range: {token.Number} | exception | error | csharp, unity, conditionexpr, parser, luban, config-data |
| condition group error code only support leaf or not node: {n | exception | error | csharp, unity, conditionexpr, parser, config-data |
| condition node field not found: {node.GetType().FullName}.{f | exception | error | csharp, unity, conditionexpr, reflection, attribute |
| condition node owner key field not found: {node.GetType().Fu | exception | error | csharp, unity, conditionexpr, reflection, attribute |
| condition node owner key field must be string: {node.GetType | exception | error | csharp, unity, conditionexpr, reflection, attribute |
| condition node params field not found: {node.GetType().FullN | exception | error | csharp, unity, conditionexpr, reflection, attribute |
| condition node params field must be string[]: {node.GetType( | exception | error | csharp, unity, conditionexpr, reflection, attribute |
| condition token expected: {type}, actual: {token.Text} | exception | error | csharp, unity, conditionexpr, parser, config-data |
| condition variable node must inherit BTCondition: {type.Full | exception | critical | csharp, unity, conditionexpr, attribute, bootstrap, registration |
| condition variable is empty: {type.FullName} | exception | critical | csharp, unity, conditionexpr, attribute, bootstrap, registration |
| duplicate condition variable: {conditionVariableAttribute.Va | exception | critical | csharp, unity, conditionexpr, attribute, bootstrap, registration |
| 不支持导出 UnityEngine.Object 类型: {runtimeType.FullName} | exception | error | csharp, unity, config, serialization, code-emitter |
| {runtimeType.FullName} 缺少可用于导出的公共构造函数。必须通过构造函数提供的成员: {names} | exception | error | csharp, unity, config, serialization, code-emitter, reflection |
| 无法为类型 {type.FullName} 生成稳定排序键 | exception | error | csharp, unity, config, serialization, code-emitter |
| 检测到循环引用,类型: {runtimeType.FullName} | exception | error | csharp, unity, config, serialization, code-emitter, cycle |
| ConsoleHandler handler not inherit IConsoleHandler class: {o | exception | critical | csharp, unity, console, attribute, bootstrap, registration |
| ArgumentOutOfRange_Index | exception | error | csharp, unity, core, collection, sortedset, argument |
| Arg_ArrayPlusOffTooSmall | exception | error | csharp, unity, core, collection, sortedset, argument |
| Argument_IncompatibleArrayType | exception | error | csharp, unity, core, collection, sortedset, argument |
| SortedSet_LowerValueGreaterThanUpperValue | exception | error | sortedset, argument-validation, collection, csharp |
| Serialization_InvalidOnDeser | exception | error | sortedset, serialization, deserialization, csharp |
| Serialization_MissingValues | exception | error | sortedset, serialization, data-corruption, csharp |
| Serialization_MismatchedCount | exception | error | sortedset, serialization, data-integrity, csharp |
| InvalidOperation_EnumFailedVersion | exception | error | sortedset, enumeration, concurrent-modification, collection, csharp |
| InvalidOperation_EnumOpCantHappen | exception | error | sortedset, enumeration, enumerator, collection, csharp |
| add cancel token is null | exception | error | ettask, etcancellationtoken, argument-validation, coroutine, csharp, unity |
| ETTask does not allow call GetResult directly when task not | exception | error | ettask, async, coroutine, misuse, csharp, unity |
| TaskT_TransitionToFinal_AlreadyCompleted | exception | error | ettask, async, coroutine, double-completion, csharp, unity |
| ETask does not allow call GetResult directly when task not c | exception | error | ettask, async, getresult, core |
| cant set parent null: {this.GetType().FullName} | exception | error | entity, ecs, parent, core |
| cant set parent self: {this.GetType().FullName} | exception | error | entity, ecs, parent, self-cycle, core |
| cant set parent because parent iSence is null: {this.GetType | exception | error | entity, ecs, parent, scene, core |
| iScene cant set null: {this.GetType().FullName} | exception | error | entity, ecs, scene, core |
| entity already has component: {type.FullName} | exception | error | entity, ecs, component, duplicate, core |
| entity is disposed, instanceid == 0! | exception | error | entity, entityref, disposed, core |
| cant convert to entityref, entity instanceid == 0! | exception | error | entity, entityweakref, disposed, core |
| not found scene type: {type} {sceneName} | exception | error | scene, scenetype, codegen, config, core |
| 父目录不能拷贝到子目录! | exception | error | filesystem, copy, path, core |
| Only IPv4 addresses are supported | exception | error | network, ipv4, ipv6, core |
| not found package: {p1} {p2} | exception | error | unity, package, packagecache, ci, build, core |
| dir: {Path.GetFullPath(workingDirectory)}, command: {exe} {a | exception | error | process, diagnostics, build, csharp |
| string mode < 0: {strText} {mode} | exception | error | string, hashing, argument, csharp |
| The binary key cannot have an odd number of digits: {0} | exception | error | string, encoding, argument, csharp |
| default conn throw Exception! {channelId} | exception | error | network, abstraction, csharp |
| bufferList length < count, {Length} {count} | exception | error | network, buffer, csharp |
| bufferList length < coutn, buffer length: {buffer.Length} {o | exception | error | network, buffer, argument, csharp |
| bind error: {ipEndPoint} | exception | critical | network, kcp, udp, socket, csharp |
| kchannel connected but kcp is zero! | exception | critical | network, kcp, state-machine, csharp |
| GetChannelConn conn not found KChannel! {channelId} | exception | error | network, kcp, csharp |
| OpcodeType not found opcode: {type.FullName} | exception | critical | network, serialization, opcode, csharp |
| OpcodeType not found type: {opcode} | exception | critical | network, serialization, opcode, csharp |
| not found response type, request type: {request.FullName} | exception | error | network, serialization, rpc, csharp |
| recv packet size error, 可能是外网探测端口: {this.packetSize} | exception | critical | network, packet, tcp, csharp |
| TChannel已经被Dispose, 不能发送消息 | exception | error | network, tcp, lifecycle, csharp |
| send packet too large: {stream.Length} {stream.Position} | exception | error | network, tcp, packet, csharp |
| socket set buffer error: {this.sendBuffer.First.Length}, {th | exception | error | network, tcp, socket, csharp |
| bind error: {ipEndPoint} | exception | critical | network, tcp, socket, csharp |
| socket error: {e.LastOperation} | exception | error | network, tcp, socket, csharp |
| {e.LastOperation} | exception | error | network, tcp, socket, csharp |
| to json error {obj.GetType().FullName} {e} | exception | error | serialization, mongodb, json, null-safety |
| from json error: {str} {e} | exception | error | serialization, mongodb, json, schema-migration |
| Serialize error {obj.GetType().FullName} {e} | exception | error | serialization, mongodb, bson, network |
| Serialize error {message.GetType().FullName} {e} | exception | error | serialization, mongodb, bson, network |
| from bson error: {type.FullName} {bytes.Length} | exception | error | serialization, mongodb, bson, network |
| from bson error: {type.FullName} {bytes.Length} {index} {cou | exception | error | serialization, mongodb, bson, network |
| from bson error: {type.FullName} {stream.Position} {stream.L | exception | error | serialization, mongodb, bson, network |
| from bson error: {typeof (T).FullName} {bytes.Length} | exception | error | serialization, mongodb, bson, network |
| Item cannot be null | validation | error | gameplay, null-safety, validation |
| 请先在cmd中运行: netsh http add urlacl url=http://*:你的address中的端口/ | http | error | http, windows, netsh, permissions, network |
| zone: {zone} not found mongo connect string | exception | critical | database, mongodb, config, startup |
| zone: {zone} not found mongo db name | exception | critical | database, mongodb, config, startup |
| fiber local slot exhausted, zone: {zone}, nextLocalSlot: {lo | exception | critical | fiber, memory-leak, startup, concurrency |
| process fiber address not found, sceneType: {sceneType} | exception | error | fiber, routing, config, startup-ordering |
| Process is too large: {Options.Instance.Process} | exception | critical | id-generation, config, startup, process |
| Lz4 decompression error, write {numWrite} bytes but expected | exception | error | unity, assetbundle, lz4, io, editor |
| Unsupported compression type {compressionType} | exception | error | unity, assetbundle, compression, editor, version-compat |
| too fig file | exception | error | unity, assetbundle, io, editor, size-limit |
| exceed max file size | exception | error | unityfs, asset-bundle, memory, size-limit, file-io |
| address offset of target and replace must less than ((1 << 2 | exception | error | unityhook, arm32, code-patching, address-range, method-hook |
| address offset of target and replace must larger than ((1 << | exception | error | unityhook, arm32, code-patching, wrong-patcher, method-hook |
| address offset of target and replace must less than (1 << 26 | exception | error | unityhook, arm64, code-patching, address-range, method-hook |
| Unsupported runtime | exception | critical | unityhook, runtime, mono, compatibility, page-size |
| mprotect with prot:{prot} fail! | exception | critical | unityhook, mprotect, memory-permission, linux, security-module, posix |
| Unsupported runtime | exception | critical | unityhook, runtime, macos, mono, compatibility, page-size |
| none of methods targetMethod or replacementMethod can be nul | exception | error | unityhook, method-hook, reflection, null-reference, installation |
| MethodHook:targetMethod and replacementMethod and proxyMetho | exception | error | unityhook, method-hook, reflection, validation, null-reference |
| WRANING: you can not hook abstract method [{methodName}] | exception | error | unityhook, method-hook, abstract-method, reflection, unsupported |
| WRANING: method [{methodName}] must has a Attribute `MethodI | exception | error | unityhook, method-hook, no-optimization, il2cpp, unity-version, proxy-method |
| type:{type} definition could not be found. Please try `Hybri | exception | error | hybridclr, type-resolution, aot-dll, bridge-generation, dnlib, metadata |
| can't find xxxx.xcodeproj/project.pbxproj in {pathToBuiltPro | exception | error | hybridclr, ios-build, xcode, post-build, build-processor, file-not-found |
| You have not initialized HybridCLR, please install it via me | exception | critical | hybridclr, installer, build-preprocessing, libil2cpp, initialization |
| You must run `HybridCLR/Installer` after upgrading package | exception | critical | hybridclr, installer, version-mismatch, build-preprocessing, package-upgrade |
| hot update assembly name cann't be empty | validation | error | hybridclr, build-processor, hot-update, configuration, settings, validation |
| hot update assembly:{hotUpdateDll} is duplicated | validation | error | hybridclr, build-processor, hot-update, configuration, duplicate, settings |
| hot update assembly:{hotUpdateDllName} doesn't exist | validation | error | hybridclr, build, configuration, assembly-resolution |
| no aot assembly found. please run `HybridCLR/Generate/All` o | exception | error | hybridclr, aot, code-generation, setup |
| no aot assembly found. please run `HybridCLR/Generate/All` o | exception | error | hybridclr, method-bridge, aot, code-generation |
| You have not initialized HybridCLR, please install it via me | exception | critical | hybridclr, installer, setup, prebuild |
| GenerateStripedAOTDlls failed | exception | error | hybridclr, build, aot, il2cpp, buildplayer |
| clone hybridclr fail. url: {hybridclrRepoURL} | exception | error | hybridclr, installer, git, network |
| clone il2cpp_plus fail. url: {il2cppPlusRepoDir} | exception | error | hybridclr, installer, git, network |
| the modified Unity.IL2CPP.dll of {curVersionStr} isn't found | exception | error | hybridclr, installer, unity-2019, version-specific |
| resolve Hot update dll:{assemblyName} failed! Please make su | exception | error | hybridclr, assembly-resolution, hot-update, configuration |
| resolve AOT dll:{assemblyName} failed! Please make sure that | exception | error | hybridclr, assembly-resolution, aot, link-xml |
| Detected cyclic dependency! | exception | error | hybridclr, assembly-sorter, circular-dependency, topological-sort |
| type:{a} definition could not be found | exception | error | hybridclr, metadata, typedef-resolution, code-generation |
| [PreservedMethod] method:{methodDef} has generic parameters | exception | error | hybridclr, method-bridge, generics, preserved-method |
| [PreservedMethod] method has generic parameters | exception | error | hybridclr, method-bridge, generics, synthetic-method |
| [PreservedMethod] method:{method} has generic parameters | exception | error | hybridclr, method-bridge, generics, process-method |
| type:{typeSig} definition could not be found. Please try `Hy | exception | error | hybridclr, method-bridge, link-xml, blittable, aot |
| invalid slot index: {slotIndex} | exception | error | gameplay, inventory, validation, argument |
| slot index {slotIndex} exceeds capacity {self.Capacity} | exception | critical | item, client, slot-index, capacity, state-desync |
| invalid capacity: {capacity} | exception | error | item, server, capacity, validation, config |
| invalid slot index: {slotIndex} | exception | error | item, server, slot-index, validation |
| slot index {slotIndex} exceeds capacity {self.Capacity} | exception | error | item, server, slot-index, capacity, validation |
| invalid item count | exception | error | item, server, add-item, validation |
| item config not found: {configId} | exception | error | item, server, config, add-item, configid |
| bag is full | exception | error | item, server, add-item, bag-full, capacity |
| 命令行格式错误! {error} | exception | critical | loader, server, commandline, bootstrap, startup |
| http request fail: {link.Substring(0,link.IndexOf('?'))}\n{e | exception | error | loader, client, network, http, unity, bug |
| 命令行格式错误! {error} | exception | critical | loader, client, unity, commandline, bootstrap, globalconfig |
| config factory target is null: {factory.GetType().FullName} | exception | error | loader, config, factory, reflection, codegen, startup |
| config group is empty: {factory.GetType().FullName} | exception | error | loader, config, factory, configgroup, attribute |
| duplicate config factory: {factory.ConfigType.FullName} grou | exception | error | loader, config, factory, duplicate, registration |
| create config factory failed: {factoryType.FullName} | exception | error | loader, config, factory, reflection, activator, startup |
| unsupported config type: {configProcessAttribute.ConfigType} | exception | error | loader, config, configtype, attribute, routing |
| config create failed: {configType.FullName} | exception | error | loader, config, factory, create, missing-data |
| config type mismatch: expect={configType.FullName} actual={c | exception | error | loader, config, factory, type-mismatch, codegen |
| config singleton invalid: {configType.FullName} | exception | error | loader, config, singleton, inheritance, codegen |
| config interface invalid: {configType.FullName} | exception | error | loader, config, interface, iconfig, resolve-ref |
| config factory not found: {configType.FullName} | exception | error | loader, config, factory, missing, registration, startup |
| config factory group ambiguous: {configType.FullName}, match | exception | error | config, loader, startup, ambiguous-match |
| config factory group not found: {configType.FullName}, activ | exception | error | config, loader, startup, missing-registration |
| http request fail: {link.Substring(0,link.IndexOf('?'))}\n{e | exception | error | network, http, loader, webgl |
| not found handler: {message} | exception | error | network, gate, message-dispatch, server |
| 动作播放失败: {self.MotionType} | exception | error | animation, animator, lockstep, unity |
| 找不到该动作: {motionType} | exception | error | animation, animator, lockstep, missing-asset |
| frame out: {frame}, maxframe: {this.MaxFrame} | exception | critical | lockstep, frame-buffer, simulation, out-of-bounds |
| router manager address is empty. | exception | error | network, login, validation, config |
| Rpc error: request, 注意Actor消息超时,请注意查看是否死锁或者没有reply: {request | exception | error | network, rpc, timeout, deadlock, login |
| Rpc error: {request}, response: {response} | exception | error | network, rpc, error-handling, login |
| not found handler: {message} | exception | error | network, netclient, message-dispatch, server |
| get router fail: {netComponent.Root().Id} {address} | exception | error | network, router, kcp, connection, login |
| not found handler: {message} | exception | error | network, realm, message-dispatch, server |
| long hash add fail: {type.FullName} {sameHashType.FullName} | exception | critical | lockstep, entity, hash-collision, initialization |
| player not in wait list: {playerId} | exception | error | map, server, player-management, state-contract |
| map copy not running: {mapInfo.MapName} {line1} {line2} | exception | error | map, server, merge, state-contract |
| 动作播放失败: {self.MotionType} | exception | error | animation, animator, mapplay, unity |
| 找不到该动作: {motionType} | exception | error | animation, animator, mapplay, missing-asset |
| actor id is 0: {request} | exception | error | et-framework, actor-rpc, validation, network |
| Rpc error: request, 注意Actor消息超时,请注意查看是否死锁或者没有reply: actorId: | exception | error | et-framework, actor-rpc, timeout, deadlock, network |
| Rpc error: actorId: {actorId} {request}, response: {response | exception | error | et-framework, actor-rpc, error-handling, network |
| actor id is 0: {message} | exception | error | et-framework, actor-rpc, validation, network |
| message is null | exception | error | et-framework, validation, message, network |
| actor is the same process: {actorId} | exception | error | et-framework, validation, routing, network |
| actor id is 0: {iRequest} | exception | error | et-framework, actor-rpc, validation, network |
| 如果项非string类型,则必需设置解析器 | exception | error | packagemanager, editor, parsing, validation |
| text={3}, index={0}, chr='{1}':此处只能出现'{2}' | exception | warning | packagemanager, editor, parsing, string-template |
| text={2}, index={0}, chr='{1}', 此处只能出现小写英文字符 | exception | warning | packagemanager, editor, parsing, string-template |
| text={2}, index={0}, chr='{1}', 此处只能出现小写英文或1-9的数字 | exception | warning | packagemanager, editor, parsing, string-template |
| text={2}, index={0}, chr='{1}', 0-9的数字或'}}' | exception | warning | packagemanager, editor, parsing, string-template |
| 没有正确结束, state={state} | exception | warning | packagemanager, editor, parsing, string-template |
| invalid level: {level} (expected: {LEVEL_1} or {LEVEL_2}) | exception | error | recast, compression, fastlz, data-integrity |
| vector2f index out of range | exception | error | recast, math, vector, bounds |
| Empty path | validation | error | recast, detour, crowd, navigation, pathfinding |
| Invalid magic | exception | error | recast, detour-dynamic, voxel, serialization, data-integrity |
| Unsupported jump type {type} | validation | error | recast, detour-extras, jumplink, navigation |
| The method or operation is not implemented. | exception | error | recast, detour-extras, jumplink, trajectory, todo |
| Too few salt bits: {m_saltBits} | exception | critical | configuration, detour-tilecache, constructor, capacity |
| Out of storage | exception | error | capacity, detour-tilecache, runtime |
| Invalid tile ref | exception | error | validation, detour-tilecache, api-misuse |
| Invalid tile index | exception | error | validation, detour-tilecache, stale-ref |
| Invalid tile salt | exception | error | validation, detour-tilecache, stale-ref, salt |
| Buffer too small | exception | error | capacity, detour-tilecache, builder, geometry |
| {e.Message} | exception | error | io, detour-tilecache, compression, wrapper |
| Invalid magic | exception | error | io, detour-tilecache, serialization, magic |
| Invalid version | exception | error | io, detour-tilecache, serialization, version |
| Invalid magic | exception | error | io, detour-tilecache, serialization, magic |
| Invalid version | exception | error | io, detour-tilecache, serialization, version |
| Tile already exists | exception | error | validation, detour-navmesh, api-misuse |
| Could not allocate a tile | exception | error | capacity, detour-navmesh, runtime |
| Tile index too high | exception | error | validation, detour-navmesh, stale-ref |
| Could not find tile | exception | error | detour, navmesh, tile, streaming, stale-handle |
| Invalid tile index | exception | error | detour, navmesh, tile, stale-handle, serialization |
| Invalid tile salt | exception | error | detour, navmesh, tile, salt, stale-handle |
| Invalid magic | exception | error | detour, io, serialization, magic, file-format |
| Invalid version {header.version} | exception | error | detour, io, version, file-format, migration |
| Invalid number of verts per poly {header.maxVertsPerPoly} | exception | error | detour, io, navmesh, config, file-format |
| Invalid magic {header.magic} | exception | error | detour, io, serialization, magic, file-format |
| Invalid version {header.version} | exception | error | detour, io, version, file-format, migration |
| The method or operation is not implemented. | exception | error | recast, input-geom, off-mesh, not-implemented |
| {e.Message} | exception | error | recast, obj-import, parsing, io |
| Invalid vector, expected 3 coordinates, found {v.Length - 1} | validation | error | recast, obj-import, parsing, validation |
| Invalid number of face vertices: 3 coordinates expected, fou | validation | error | recast, obj-import, parsing, validation |
| 0 vertex index | validation | error | recast, obj-import, parsing, validation, face-index |
| rcBuildCompactHeightfield: Heightfield has too many layers { | exception | warning | recast, compact-heightfield, config, voxelization |
| rcBuildContours: Multiple outlines for region {cont.reg}. | exception | warning | recast, contour, region, config |
| rcBuildContours: Bad outline for region {i}, contour simplif | exception | warning | recast, contour, region, config, simplification |
| rcBuildHeightfieldLayers: Region ID overflow. | exception | warning | recast, layers, region, config, capacity |
| removeVertex: Too many polygons {mesh.npolys} (max:{maxTris} | exception | warning | recast, polymesh, capacity, config, triangulation |
| rcBuildPolyMesh: Too many vertices {maxVertices} | exception | critical | recast, navmesh, capacity-limit, vertex-count |
| rcBuildPolyMesh: Too many polygons {mesh.npolys} (max:{maxTr | exception | critical | recast, navmesh, capacity-limit, polygon-count |
| rcBuildPolyMesh: The resulting mesh has too many vertices {m | exception | critical | recast, navmesh, capacity-limit, data-corruption, vertex-count |
| rcBuildPolyMesh: The resulting mesh has too many polygons {m | exception | critical | recast, navmesh, capacity-limit, data-corruption, polygon-count |
| addEdge: Too many edges ({edges.Count / 4}/{maxEdges}). | exception | critical | recast, navmesh, detail-mesh, capacity-limit, edge-count |
| buildPolyDetail: Could not triangulate polygon ({nverts}) ve | exception | error | recast, navmesh, detail-mesh, triangulation, degenerate-geometry |
| rcBuildPolyMeshDetail: Shrinking triangle count from {ntris} | exception | error | recast, navmesh, detail-mesh, capacity-limit, truncation |
| nav load fail: {name} | exception | critical | recast, pathfinding, navmesh, initialization, missing-data |
| pathfinding ptr is zero: {self.Scene().Name} | exception | critical | recast, pathfinding, lifecycle, null-reference, entityref |
| no nav data: {name} | exception | critical | recast, navmesh, missing-asset, resource-loading |
| CreateRobotArgs error! | exception | error | robot, console, argument-parsing, commandlineparser |
| RemoveRobot error! | exception | error | robot, console, argument-parsing, commandlineparser |
| RouterManager fiber not found under fiber: {self.Fiber().Nam | exception | critical | robot, fiber, router, configuration, missing-dependency |
| RouterManagerAddressComponent is missing on RouterManager sc | exception | critical | robot, router, configuration, initialization, missing-address |
| RouterManager dynamic http bind failed after 10 attempts. | exception | critical | router, network, http, port-binding, test-scene, race-condition |
| service discovery agent disposed | exception | error | csharp, unity, et-framework, service-discovery, lifecycle, dispose, async |
ERR_ServiceDiscoveryMasterUnavailable service discovery agent not ready, request: {requestName}, scene: {self.Root().N | exception | error | csharp, et-framework, service-discovery, rpc, master-election, network, configuration |
| service discovery endpoint unavailable after resolve, reques | exception | error | csharp, et-framework, service-discovery, concurrency, master-election, rpc |
| service discovery response type mismatch, request: {requestN | exception | error | csharp, et-framework, service-discovery, rpc, serialization, versioning, type-mismatch |
| service discovery response error, request: {requestName}, er | exception | error | csharp, et-framework, service-discovery, rpc, master-election, database, validation |
| service discovery request retry exhausted, request: {request | exception | error | csharp, et-framework, service-discovery, rpc, retry, master-election, network |
| ServiceAgentRegisterRequest invalid: AgentActorId is empty. | validation | error | csharp, et-framework, service-discovery, lifecycle, initialization, validation, actor-model |
| service discovery incremental register response mismatch sce | exception | warning | csharp, et-framework, service-discovery, rpc, serialization, versioning, type-mismatch |
| service discovery incremental register failed scene: {sceneN | exception | warning | csharp, et-framework, service-discovery, rpc, master-election, database, retry |
| service discovery incremental unregister failed scene: {scen | exception | warning | csharp, et-framework, service-discovery, rpc, master-election, database, retry |
| service discovery agent response error, request: {requestNam | exception | error | csharp, et-framework, service-discovery, rpc, proxy, master-election, database |
| service discovery proxy retryable service call error request | exception | error | csharp, et-framework, service-discovery, rpc, proxy, retry, network, load-balancing |
| service discovery proxy service call error request: {request | exception | error | csharp, et-framework, service-discovery, rpc, proxy, error-handling, business-logic |
ERR_ServiceNotFound route service not found in local cache sceneType: {sceneTypeName} | exception | warning | csharp, et-framework, service-discovery, proxy, caching, registration, startup-ordering |
ERR_ServiceDiscoveryOperationFailed route service invalid local cache sceneType: {sceneTypeName} | exception | error | |
| service discovery proxy message sender is null, scene: {self | exception | error | |
| service discovery db manager not found scene: {root.Name} | exception | error | |
| create buff fail: {buffId} {buffConfigId} {casterId} | exception | error | |
| 类型转换错误: {node.GetType().FullName} to {typeof (Node).Name} | exception | error | |
| target select handler not inherit ITargetSelectHandler abstr | exception | error | |
| 是否EffectServerBuffTick节点没有设置IsAI | exception | error | |
| scene config count is not one, zone: {zone}, sceneType: {sce | exception | error |