ErrLookup › fyne-io/fyne

fyne-io/fyne

Cross platform GUI toolkit in Go inspired by Material Design · Go · 596 source files

Analyzed at 8860ee95c3 on 2026-08-15. 27 documented errors.

Code / MessageTypeSeverityTags
unhandled token type: %T %+v
panic error go, android, xml, packaging, fyne-cli, manifest
encountered empty values slice
panic error android, xml, manifest, resources, packaging, go
TODO only know how to handle DataIntDec type here
panic error android, xml, manifest, binres, packaging, go
string lengths over 1<<15 not yet supported, got len %d
panic error android, resources, string-pool, packaging, length-limit, go
unknown GOARCH: %q
panic error ios, cross-compilation, goarch, fyne-cli, xcode, go
malformed env var %q from input
panic error env-vars, build, validation, mobile, go
unsupported GOARCH:
panic error android, ndk, host-architecture, cross-compilation, go
unsupported architecture:
panic error android, ndk, abi, target, go
async: misuse of unbounded channel, In() was closed
panic error go, concurrency, channels, api-misuse, async, internal
async: misuse of unbounded channel, In() was closed
panic error go, concurrency, channels, api-misuse, async, internal
implement me
panic error gui, testing, headless, not-implemented, embedded, go
Run() or ShowAndRun() must be called from main goroutine
panic critical gui, glfw, main-goroutine, concurrency, runtime, go
toNativePtr() failed "%s": %s
panic error windows, syscall, utf16, error-handling, gui, go
unhandled Obj-C exception:
panic critical macos, objc, native-menu, crash, cgo, go
unimplemented; GOOS/CGO combination not supported
panic error go, cgo, build-tags, opengl, mobile, platform-support
out of touchIDs
panic error go, ios, uikit, multitouch, panic, mobile
eglChooseConfig failed\n
console critical c, egl, x11, opengl-es, mesa, headless
eglGetConfigAttrib failed\n
console critical c, egl, x11, opengl-es, driver, mesa
XGetVisualInfo failed\n
console critical c, x11, egl, visual, xvfb, headless
XCreateColormap failed\n
console critical c, x11, colormap, visual, xvfb
eglCreateContext failed\n
console critical c, egl, opengl-es, mesa, driver, context
eglCreateWindowSurface failed\n
console critical c, egl, x11, surface, xwayland, driver
XOpenDisplay failed\n
console critical c, x11, display, headless, environment, ci
eglGetDisplay failed\n
console critical c, egl, x11, glvnd, mesa, driver
eglInitialize failed\n
console critical c, egl, permissions, mesa, driver, gpu
eglMakeCurrent failed\n
console critical c, egl, x11, context, xwayland, driver
eglSwapBuffer failed\n
console error c, egl, x11, swapbuffers, context-loss, runtime