heygen-com/hyperframes · error · RangeError

Hue curve inputs must be unique

Error message

Hue curve inputs must be unique

What it means

After sorting, the loop at line 182-189 rejects two consecutive points with identical hue values. Duplicate hues make the spline's per-segment span zero, which would divide by zero in pointSlopes (span = point[0] - previous[0]).

Source

Thrown at packages/core/src/colorGradingCurves.ts:188

/** Samples a periodic hue curve without duplicating the 0/360-degree texel. */
export function compileHfHueCurve(
  points: readonly HfHueCurvePoint[],
  outputMin: number,
  outputMax: number,
  size = HF_COLOR_CURVE_LUT_SIZE,
): Float32Array {
  if (points.length < 3) throw new RangeError("A hue curve requires at least three points");
  if (points.length > HF_COLOR_CURVE_MAX_POINTS) {
    throw new RangeError(`A hue curve supports at most ${HF_COLOR_CURVE_MAX_POINTS} points`);
  }
  const sorted = [...points].sort((a, b) => a[0] - b[0]);
  for (let index = 0; index < sorted.length; index += 1) {
    const point = sorted[index];
    if (!point || point[0] < 0 || point[0] >= 360) {
      throw new RangeError("Hue curve inputs must be from 0 up to 360 degrees");
    }
    if (index > 0 && point[0] === sorted[index - 1]?.[0]) {
      throw new RangeError("Hue curve inputs must be unique");
    }
  }
  const before = sorted.slice(-2).map(([hue, delta]) => [hue - 360, delta] as const);
  const after = sorted.slice(0, 2).map(([hue, delta]) => [hue + 360, delta] as const);
  const periodic = [...before, ...sorted, ...after];
  validateCurvePoints(periodic, size);
  return compileCurveSamples(periodic, size, (index) => (index / size) * 360, outputMin, outputMax);
}

View on GitHub (pinned to c2996c8626)

Solutions

  1. Detect duplicate hues (e.g. via a Set on the first element) and drop or nudge conflicting points before compile.
  2. When rounding hues, snap to a fixed grid that cannot collide (or merge deltas at ties).
  3. Run validateHueCurve() upstream — it flags duplicate hue inputs.

Example fix

// before
compileHfHueCurve([[0, 0.1], [120, 0.05], [120, -0.05], [240, 0]], -1, 1);

// after — merge or nudge duplicates
compileHfHueCurve([[0, 0.1], [120, 0.0], [240, 0]], -1, 1);
Defensive patterns

Strategy: validation

Validate before calling

function dedupeHues(points: readonly [number, number][]): [number, number][] {
  const seen = new Set<number>();
  return points.filter(([hue]) => {
    if (seen.has(hue)) return false;
    seen.add(hue);
    return true;
  });
}

compileHfHueCurve(dedupeHues(points), -1, 1);

Type guard

function hasUniqueHues(points: readonly [number, number][]): boolean {
  const hues = points.map(([h]) => h);
  return new Set(hues).size === hues.length;
}

Try / catch

try {
  compileHfHueCurve(points, -1, 1);
} catch (err) {
  if (err instanceof RangeError && err.message === 'Hue curve inputs must be unique') {
    // merge or nudge duplicate hues, then retry
  } else throw err;
}

Prevention

When it happens

Trigger: Two points in the input array whose first element compares equal after sort, e.g. [[120, 0.1], [120, -0.1], [240, 0]]. Float-exact equality is required to trip the check.

Common situations: Copy-paste of a control point; rounding hue to integer degrees producing ties; merging two presets that both anchor the same hue.

Related errors


AI-assisted analysis of heygen-com/hyperframes@c2996c8626 (2026-08-12). Data as JSON: /api/errors/2bff12e5a9527309. Report an issue: GitHub.