linebender/druid · error

drawing area has no window

Error message

drawing area has no window

What it means

Error in resize_surface on GTK: self.drawing_area.window() returned None, so there is no GdkWindow to create the cairo similar surface against. It fires when the widget is not yet realized (no native window allocated) at the time a resize is processed, i.e. resize arrives before the drawing area is mapped.

Solutions

  1. Defer surface creation until the widget's realize/map signal fires
  2. Call realize()/allocate on the drawing area before resizing the surface
  3. Skip the resize and recreate the surface on the next configure/expose when the window exists
Defensive patterns

Strategy: fallback

When it happens

Trigger: Thrown at druid-shell/src/backend/gtk/window.rs:865 when the library encounters an invalid state.

Common situations: See trigger scenarios.


AI-assisted analysis of linebender/druid@0f8b1195e4 (2026-09-10). Data as JSON: /api/errors/068d282160965b44. Report an issue: GitHub.

Appendix: source

Thrown at druid-shell/src/backend/gtk/window.rs:865

        if surface.is_none() || cur_size != (width, height) {
            cur_size = (width, height);
            self.surface_size.set(cur_size);
            if let Some(s) = surface.as_ref() {
                s.finish();
            }
            *surface = None;

            if let Some(w) = self.drawing_area.window() {
                if self.is_transparent.get() {
                    *surface = w.create_similar_surface(cairo::Content::ColorAlpha, width, height);
                } else {
                    *surface = w.create_similar_surface(cairo::Content::Color, width, height);
                }
                if surface.is_none() {
                    return Err(anyhow!("create_similar_surface failed"));
                }
            } else {
                return Err(anyhow!("drawing area has no window"));
            }
        }
        Ok(())
    }

    /// Queues a call to `prepare_paint` and `paint`, but without marking any region for
    /// invalidation.
    fn request_anim_frame(&self) {
        if self.in_draw.get() {
            self.request_animation.set(true);
        } else {
            self.drawing_area.queue_draw()
        }
    }

    /// Invalidates a rectangle, given in display points.
    fn invalidate_rect(&self, rect: Rect) {
        if let Ok(mut region) = self.invalid.try_borrow_mut() {

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