remotion-dev/remotion · critical · Error
Failed to create WebGL vertex array
Error message
Failed to create WebGL vertex array
What it means
Thrown when `gl.createVertexArray()` returns null during linearGradientTint setup. The VAO encapsulates the fullscreen-quad attrib layout. Null only occurs under context loss or VAO-handle exhaustion.
Source
Thrown at packages/effects/src/linear-gradient-tint.ts:285
const setupLinearGradientTint = (
target: HTMLCanvasElement,
): LinearGradientTintState => {
const gl = target.getContext('webgl2', {
premultipliedAlpha: true,
alpha: true,
preserveDrawingBuffer: true,
});
if (!gl) {
throw createWebGL2ContextError('linear gradient tint effect');
}
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
const program = createProgram(gl);
const vao = gl.createVertexArray();
if (!vao) {
throw new Error('Failed to create WebGL vertex array');
}
gl.bindVertexArray(vao);
const data = new Float32Array([
-1, -1, 0, 0, 1, -1, 1, 0, -1, 1, 0, 1, 1, 1, 1, 1,
]);
const vbo = gl.createBuffer();
if (!vbo) {
throw new Error('Failed to create WebGL buffer');
}
gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
const aPos = gl.getAttribLocation(program, 'aPos');
const aUv = gl.getAttribLocation(program, 'aUv');View on GitHub (pinned to 78fe4bb3fd)
Solutions
- Pair setup with cleanup and reuse cached state.
- Recover on `webglcontextlost`/`webglcontextrestored`.
- Reduce simultaneously active WebGL effects.
- Restart workers showing GL handle growth.
Defensive patterns
Strategy: fallback
Try / catch
try {
setupLinearGradientTint(canvas);
} catch (err) {
renderWithoutEffect();
} Prevention
- Limit simultaneously active WebGL effects per canvas.
- Always cleanup unused effect state.
- Restart workers that accumulate GL handles.
When it happens
Trigger: Many concurrent WebGL effects exhausting VAO handles; setup on a lost context; constrained driver VAO limits reached.
Common situations: Dozens of stacked effects per frame; long-lived workers; headless Chromium leaking VAOs.
Related errors
- Failed to create WebGL shader
- Failed to create WebGL program
- Failed to create WebGL buffer
- Failed to create WebGL shader
- Failed to create WebGL program
AI-assisted analysis of remotion-dev/remotion@78fe4bb3fd (2026-08-12).
Data as JSON: /api/errors/8824adb8eadde295.
Report an issue: GitHub.