remotion-dev/remotion · error · Error
Zigzag shader compile failed: ${log ?? '(no log)'}
Error message
Zigzag shader compile failed: ${log ?? '(no log)'} What it means
After allocating and compiling the zigzag shaders, the effect checks gl.COMPILE_STATUS; on failure it reads gl.getShaderInfoLog and throws 'Zigzag shader compile failed: <log>' (or '(no log)' if the driver gave none). The GLSL is a fixed #version 300 es string baked into the library, so a real compile failure implicates the GPU driver/compiler or context state, not caller input — no zigzag parameter reaches the shader source.
Source
Thrown at packages/effects/src/zigzag.ts:357
}
`;
const compileShader = (
gl: WebGL2RenderingContext,
type: number,
source: string,
): WebGLShader => {
const shader = gl.createShader(type);
if (!shader) {
throw new Error('Failed to create WebGL shader');
}
gl.shaderSource(shader, source);
gl.compileShader(shader);
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
const log = gl.getShaderInfoLog(shader);
gl.deleteShader(shader);
throw new Error(`Zigzag shader compile failed: ${log ?? '(no log)'}`);
}
return shader;
};
const linkProgram = (
gl: WebGL2RenderingContext,
vs: WebGLShader,
fs: WebGLShader,
): WebGLProgram => {
const program = gl.createProgram();
if (!program) {
throw new Error('Failed to create WebGL program');
}
gl.attachShader(program, vs);
gl.attachShader(program, fs);
gl.linkProgram(program);View on GitHub (pinned to 78fe4bb3fd)
Solutions
- Read the embedded <log> in the message — it usually names the exact GLSL line/driver error and pinpoints the driver bug.
- Render with Remotion's bundled Chromium and its known-good SwiftShader; do not disable the software GPU.
- Update GPU drivers on the failing host.
- Ensure the context is not lost (isContextLost()) before rendering; re-mount on webglcontextlost.
- If the log shows a genuine compiler rejection of valid GLSL, report a driver bug.
Defensive patterns
Strategy: try-catch
Validate before calling
// The shader source is a library constant; caller cannot change compile outcome.
// Pre-check context health and renderer identity to avoid known-bad drivers.
const gl = document.createElement('canvas').getContext('webgl2');
const ok = gl != null && !gl.isContextLost(); Type guard
const hasConformantCompiler = (): boolean => {
const gl = document.createElement('canvas').getContext('webgl2');
if (!gl || gl.isContextLost()) return false;
// quick smoke compile of a trivial GLSL-ES 3.00 shader
const s = gl.createShader(gl.VERTEX_SHADER);
if (!s) return false;
gl.shaderSource(s, '#version 300 es\nvoid main(){}');
gl.compileShader(s);
const compiled = gl.getShaderParameter(s, gl.COMPILE_STATUS) === true;
gl.deleteShader(s);
return compiled;
}; Try / catch
try {
return <VideoEffects effects={[zigzag({colors: ['#ff0000', '#00ff00']})]} />;
} catch (err) {
if (err instanceof Error && /Zigzag shader compile failed/.test(err.message)) {
// err.message contains the driver log — log it for diagnosis, then degrade
console.error(err.message);
return <Video />;
}
throw err;
} Prevention
- Use Remotion's bundled Chromium with its known-good SwiftShader; avoid --disable-gpu.
- Keep GPU drivers updated on render hosts.
- Smoke-test a trivial GLSL-ES 3.00 compile before relying on shader effects in an unknown environment.
- Confirm context is not lost before rendering; re-mount on webglcontextlost.
When it happens
Trigger: compileShader in zigzag.ts: getShaderParameter(COMPILE_STATUS) is false; the thrown message embeds the driver's info log or '(no log)'.
Common situations: A GPU/SwiftShader build whose GLSL-ES 3.00 compiler rejects valid constructs; context loss interrupting compile; extremely memory-constrained compile; outdated mobile/VM driver with partial GLSL-ES 3.00 support.
Related errors
- Contour lines shader compile failed: ${log ?? '(no log)'}
- Contour lines program link failed: ${log ?? '(no log)'}
- Shader compile failed: ${log ?? '(no log)'}
- Program link failed: ${log ?? '(no log)'}
- Linear gradient shader compile failed: ${log ?? '(no log)'}
AI-assisted analysis of remotion-dev/remotion@78fe4bb3fd (2026-08-12).
Data as JSON: /api/errors/a0708f97d3614884.
Report an issue: GitHub.