stride3d/stride · error · InvalidOperationException
Error when generating update engine code for
Error message
Error when generating update engine code for {0} What it means
UpdateEngineProcessor.ProcessSerializers generates update-engine member code for each serializable type via ProcessType. If ProcessType throws for a type, the exception is wrapped in this InvalidOperationException naming the TypeDefinition, preserving the root cause as InnerException.
Solutions
- Read the InnerException to find the exact member/signature that failed
- Align the type's update methods with the expected UpdateEngine signatures
- Annotate unsupported members appropriately or exclude the type from update-engine processing
- Fix any preceding serializer-generation errors for the type first
Example fix
// before
class Enemy : IUpdate
{
public void Update(int dt, object extra) {} // wrong signature
}
// after
class Enemy : IUpdate
{
public void Update(int dt) {} // matches expected signature
} Defensive patterns
Strategy: try-catch
Validate before calling
// Validate updatable types conform to UpdateEngine conventions before processing:
foreach (var m in typeof(Enemy).GetMethods())
if (m.Name == "Update" && m.GetParameters().Length > 1)
Console.WriteLine($"[warn] {m} does not match expected Update signature"); Type guard
static bool MatchesUpdateSignature(MethodInfo m) =>
m.Name == "Update" && m.GetParameters().All(p => p.ParameterType.IsPrimitive || p.ParameterType.IsValueType); Try / catch
try { ProcessSerializers(types); }
catch (InvalidOperationException ex) when (ex.Message.StartsWith("Error when generating update engine code"))
{
logger.Error($"{ex.Message} -- inner: {ex.InnerException?.Message}");
} Prevention
- Keep update methods exactly matching UpdateEngine-expected signatures
- Fix serializer-generation errors for the type before engine codegen
- Inspect InnerException first — this error is always a wrapper
When it happens
Trigger: ProcessType fails while emitting IL for a type's updatable members — e.g. unsupported member types, methods with unexpected signatures for [Updater]/UpdateEngine conventions, or an earlier serializer error surfacing during engine codegen.
Common situations: A class implementing UpdateEngine interfaces whose member/update method signatures don't match expectations; a type whose serializer generation already failed upstream; stride source-level changes to updatable conventions.
Understand the failure class
Background: "This is a bug, please report it": internal invariant violations, unreachable panics, and SNH errors explained — this error's family across 47 libraries.
Related errors
- No serializer available for type
- : could not compile code
- Cannot determine type for emitted instruction
- Unsupported constant type
- Assign back to matrix swizzle is not implemented yet
AI-assisted analysis of stride3d/stride@96fad776d2 (2026-09-14).
Data as JSON: /api/errors/a7dafc8a7d7254ef.
Report an issue: GitHub.
Appendix: source
Thrown at sources/core/Stride.Core.AssemblyProcessor/UpdateEngineProcessor.cs:194
{
// Special case: when processing Stride.Engine assembly, we automatically add dependent assemblies types too
if (!serializableType.Value.Local && strideEngineAssembly != context.Assembly)
continue;
if (serializableType.Key is not TypeDefinition typeDefinition)
continue;
// Ignore already processed types
if (!processedTypes.Add(typeDefinition))
continue;
try
{
ProcessType(context, module.ImportReference(typeDefinition), mainPrepareMethod);
}
catch (Exception e)
{
throw new InvalidOperationException(string.Format("Error when generating update engine code for {0}", typeDefinition), e);
}
}
// Force generic instantiations — register resolvers for lists, arrays, and trigger generic update methods
// Generates calls like:
// UpdateEngine.RegisterMemberResolver(new ListUpdateResolver<ElementType>());
// UpdateEngine.RegisterMemberResolver(new ArrayUpdateResolver<ElementType>());
// ParameterCollectionResolver.InstantiateValueAccessor<KeyType>(); // iOS AOT only
// UpdateGeneric_TypeName<T1, T2>(); // for closed generic types
var il = new ILBuilder(mainPrepareMethod.Body, module);
foreach (var serializableType in context.SerializableTypesProfiles.SelectMany(x => x.Value.SerializableTypes).ToArray())
{
// Special case: when processing Stride.Engine assembly, we automatically add dependent assemblies types too
if (!serializableType.Value.Local && strideEngineAssembly != context.Assembly)
continue;
// Try to find if original method definition was generated
var typeDefinition = serializableType.Key.Resolve();View on GitHub (pinned to 96fad776d2)