dotnet/wpf · error · InvalidOperationException
SR.Animation_NoTextChildren
Error message
SR.Animation_NoTextChildren
What it means
DoubleAnimationUsingKeyFrames.AddText throws InvalidOperationException(SR.Animation_NoTextChildren) because timelines cannot accept text content. It exists only to satisfy the IAddChild contract and always throws. Text placed inside the element's tags in XAML triggers this.
Solutions
- Remove all text content from the DoubleAnimationUsingKeyFrames element
- Set values via KeyFrame child elements' Value/KeyTime attributes instead
- Replace a text-specified value with <LinearDoubleKeyFrame Value="..." KeyTime="..."/>
Example fix
// before (XAML) <DoubleAnimationUsingKeyFrames> 0;50;100 </DoubleAnimationUsingKeyFrames> // after <DoubleAnimationUsingKeyFrames> <LinearDoubleKeyFrame Value="0" KeyTime="0:0:0" /> <LinearDoubleKeyFrame Value="100" KeyTime="0:0:1" /> </DoubleAnimationUsingKeyFrames>
Defensive patterns
Strategy: validation
Validate before calling
// Before saving XAML, ensure animation elements have no inner text nodes: // XElement.Parse(xaml).Descendants().Where(e => e.HasContent && e.Nodes().Any(n => n is XText t && !string.IsNullOrWhiteSpace(t.Value)))
Prevention
- Never put text content inside timeline elements in XAML
- Express key values via child key-frame elements' Value attributes
- Run XAML through a schema/lint that flags text content in IAddChild container elements
When it happens
Trigger: Including literal text content inside a <DoubleAnimationUsingKeyFrames> element in XAML (e.g. stray text, whitespace-plus-characters, or mistaken inner text), which routes through IAddChild.AddText.
Common situations: XAML authoring mistakes such as typing a value directly inside the animation element instead of on a key frame's Value attribute; copy/paste artifacts leaving text nodes inside the element.
Understand the failure class
Background: UnsupportedOperationException and "is not supported" errors: when a library deliberately refuses a call — this error's family across 30 libraries.
Related errors
- Animation_NoTextChildren
- SR.Animation_NoTextChildren
- SR.Animation_NoTextChildren
- Animation_NoTextChildren
- SR.Animation_NoTextChildren
AI-assisted analysis of dotnet/wpf@81131a70a4 (2026-09-14).
Data as JSON: /api/errors/4d25bb009092b8f1.
Report an issue: GitHub.
Appendix: source
Thrown at src/Microsoft.DotNet.Wpf/src/PresentationCore/System/Windows/Media/Animation/Generated/DoubleAnimationUsingKeyFrames.cs:277
/// WritePreamble() or WritePostscript(). It also doesn't throw an
/// ArgumentNullException if the childText parameter is null. These tasks
/// are performed by the interface implementation. Therefore, it's OK
/// for a derived class to override this method and call the base
/// class implementation only if they determine that it's the right
/// course of action. The derived class can rely on KeyFrameAnimation's
/// implementation of IAddChild.AddChild or implement their own
/// following the Freezable pattern since that would be a public
/// method.
/// </remarks>
/// <param name="childText">A string representing the child text that
/// should be added. If this is a KeyFrameAnimation an exception will be
/// thrown.</param>
/// <exception cref="InvalidOperationException">Timelines have no way
/// of adding text.</exception>
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected virtual void AddText(string childText)
{
throw new InvalidOperationException(SR.Animation_NoTextChildren);
}
#endregion
#region DoubleAnimationBase
/// <summary>
/// Calculates the value this animation believes should be the current value for the property.
/// </summary>
/// <param name="defaultOriginValue">
/// This value is the suggested origin value provided to the animation
/// to be used if the animation does not have its own concept of a
/// start value. If this animation is the first in a composition chain
/// this value will be the snapshot value if one is available or the
/// base property value if it is not; otherise this value will be the
/// value returned by the previous animation in the chain with an
/// animationClock that is not Stopped.
/// </param>View on GitHub (pinned to 81131a70a4)