dotnet/wpf · error · InvalidOperationException
SR.Animation_NoTextChildren
Error message
SR.Animation_NoTextChildren
What it means
MatrixAnimationUsingKeyFrames.AddText always throws InvalidOperationException because key-frame timelines cannot accept text children. This is an intentional guard generated for all timeline classes to reject unsupported XAML content via IAddChild.
Solutions
- Remove the text child from the animation element or call site; key-frame animations accept only KeyFrame children via AddChild
- If configuring animation values, use KeyFrames collection or the animated property path instead of text
- Check for XML whitespace/text nodes inside the element in XAML
Example fix
// before
anim.AddText("0,0");
// after
anim.KeyFrames.Add(new DiscreteMatrixKeyFrame(Matrix.Identity, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(1)))); Defensive patterns
Strategy: validation
Validate before calling
if (xamlNode.NodeType == XamlNodeType.Value && xamlNode.Value is string) throw new InvalidOperationException("Timelines do not accept text children"); Prevention
- Never place text nodes inside key-frame animation elements in XAML
- Use AddChild/KeyFrames.Add, not AddText, for timelines
- Validate generated XAML for stray text between elements
When it happens
Trigger: Calling AddText(string) directly, or XAML parsing that places a text run inside a <MatrixAnimationUsingKeyFrames> element.
Common situations: Hand-editing XAML with whitespace/text nodes or stray characters inside the animation element; programmatic IAddChild-based construction of timelines.
Understand the failure class
Background: UnsupportedOperationException and "is not supported" errors: when a library deliberately refuses a call — this error's family across 30 libraries.
Related errors
- SR.Animation_NoTextChildren
- SR.Animation_NoTextChildren
- SR.Animation_NoTextChildren
- Animation_ChildMustBeKeyFrame
- Animation_ChildMustBeKeyFrame
AI-assisted analysis of dotnet/wpf@81131a70a4 (2026-09-14).
Data as JSON: /api/errors/d1b79e06a28bae71.
Report an issue: GitHub.
Appendix: source
Thrown at src/Microsoft.DotNet.Wpf/src/PresentationCore/System/Windows/Media/Animation/Generated/MatrixAnimationUsingKeyFrames.cs:277
/// WritePreamble() or WritePostscript(). It also doesn't throw an
/// ArgumentNullException if the childText parameter is null. These tasks
/// are performed by the interface implementation. Therefore, it's OK
/// for a derived class to override this method and call the base
/// class implementation only if they determine that it's the right
/// course of action. The derived class can rely on KeyFrameAnimation's
/// implementation of IAddChild.AddChild or implement their own
/// following the Freezable pattern since that would be a public
/// method.
/// </remarks>
/// <param name="childText">A string representing the child text that
/// should be added. If this is a KeyFrameAnimation an exception will be
/// thrown.</param>
/// <exception cref="InvalidOperationException">Timelines have no way
/// of adding text.</exception>
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected virtual void AddText(string childText)
{
throw new InvalidOperationException(SR.Animation_NoTextChildren);
}
#endregion
#region MatrixAnimationBase
/// <summary>
/// Calculates the value this animation believes should be the current value for the property.
/// </summary>
/// <param name="defaultOriginValue">
/// This value is the suggested origin value provided to the animation
/// to be used if the animation does not have its own concept of a
/// start value. If this animation is the first in a composition chain
/// this value will be the snapshot value if one is available or the
/// base property value if it is not; otherise this value will be the
/// value returned by the previous animation in the chain with an
/// animationClock that is not Stopped.
/// </param>View on GitHub (pinned to 81131a70a4)