ErrLookup › phaserjs/phaser

phaserjs/phaser

Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. · JavaScript · 2,200 source files

Analyzed at 41be1e462b on 2026-08-13. 49 documented errors.

Code / MessageTypeSeverityTags
Must set explicit renderType in custom environment
exception error config, renderer, custom-environment, startup
Cannot create WebGL context, aborting.
exception error renderer, webgl, environment, startup
Cannot create Canvas context, aborting.
exception error renderer, canvas, environment, startup
Unknown value for renderer type:
exception error config, renderer, enum, startup
Tried to add a Layer to a Container: this is not allowed
exception error gameobjects, container, layer, display-list
No DOM Container set in game config
exception error dom, config, domelement, startup
Particle has no texture frame
exception error particles, texture, assets, runtime
wordWrapWidth < a single character
exception error text, wordwrap, style, runtime
Invalid File type:
exception error loader, file, config, validation
Invalid File key:
exception error loader, file, config, validation
URL Error in File:
exception error loader, file, url, validation
GetCentroid points be a non-empty array
exception error math, geom, validation, runtime
Matter.Runner: missing required global window.requestAnimati
exception error physics, matter-js, environment, requestanimationframe
Matter.Runner: missing required global window.cancelAnimatio
exception error physics, matter-js, environment, requestanimationframe
WebGL unsupported
exception critical renderer, webgl, environment, startup
ANGLE_instanced_arrays extension not supported. Required for
exception critical renderer, webgl, extensions, webgl1
OES_vertex_array_object extension not supported. Required fo
exception critical renderer, webgl, extensions, webgl1
OES_standard_derivatives extension not supported. Cannot use
exception error renderer, webgl, extensions, config, pixel-art
BatchHandler must have a name
exception error renderer, webgl, render-node, config, phaser4
BatchHandlerStrip: Vertex count exceeds maximum per batch (
exception error renderer, webgl, batching, geometry, phaser4
node
exception error renderer, webgl, render-node, registry, phaser4
node constructor
exception error renderer, webgl, render-node, registry, phaser4
BaseFilterShader: No fragment shader source provided and no
exception error renderer, webgl, shader, filter, cache, phaser4
Color attachments must have the same dimensions
exception error renderer, webgl, framebuffer, webgl-wrapper, phaser4
Framebuffer status:
exception error renderer, webgl, framebuffer, webgl-wrapper, phaser4
Invalid buffer type for ARRAY_BUFFER
exception error renderer, webgl, buffer, webgl-wrapper, phaser4
Invalid buffer type for ELEMENT_ARRAY_BUFFER
exception error renderer, webgl, buffer, webgl-wrapper, phaser4
Vertex Shader failed:
exception error renderer, webgl, shader, glsl, phaser4
Fragment Shader failed:
exception error renderer, webgl, shader, glsl, phaser4
Link Shader failed:
exception error renderer, webgl, shader, glsl, program-link, phaser4
Buffer too small for layout
exception error renderer, webgl, buffer, vertex-layout, phaser4
Cannot add Scene with duplicate key:
exception error scene, scene-manager, registry, config
No cached audio asset with key "
exception error audio, sound, cache, html5-audio, loader
Audio key "
exception error audio, sound, cache, webaudio, loader
TextureManager.SpriteSheet: Invalid frameWidth given.
exception error textures, spritesheet, loader, parser, config
TextureManager.SpriteSheetFromAtlas: Invalid frameWidth give
exception error textures, spritesheet, atlas, parser, config
Tileset._animationDataTexture: too many animations - total n
exception error tilemap, tileset, animation, gpu-texture, config
TimerEvent infinite loop created via zero delay
exception error timer, clock, infinite-loop, game-loop, time
TimerEvent infinite loop created via zero delay
exception error timer, timer-event, infinite-loop, config, time
invalid random() format
exception error tween, parser, string-format, random, syntax
cannot override final property '${k}', set Class.ignoreFinal
exception error class, inheritance, prototype, configurable, oop
initialize must be a function
exception error class, constructor, initialization, type-error, oop
Supplied items must be elements of the same array
exception error array, reorder, membership, indexof, utils
Supplied items must be elements of the same array
exception error array, reorder, membership, indexof, utils
Supplied index out of bounds
exception error array, reorder, index, bounds, utils
Index out of bounds
exception error array, remove, index, bounds, utils
Range Error: Values outside acceptable range
exception error array, range, bounds, validation, utils
Supplied items must be elements of the same array
exception error array, swap, membership, indexof, utils
INVALID_OPERATION
Can not perform this operation before game start.
error_code error facebook-instant-games, sdk, lifecycle, version-upgrade, platform