remotion-dev/remotion · error · Error

Light leak shader compile failed: ${log ?? '(no log)'}

Error message

Light leak shader compile failed: ${log ?? '(no log)'}

What it means

Thrown by `compileShader()` in the light-leak effect when `gl.getShaderParameter(shader, gl.COMPILE_STATUS)` is false — the bundled GLSL (`LIGHT_LEAK_VS` / `LIGHT_LEAK_FS`) failed to compile, and the driver's info log is appended. Since the shaders are static and shipped with the package, a compile failure usually indicates a driver/GPU bug or a non-conformant WebGL2/GLSL ES 3.00 implementation.

Source

Thrown at packages/effects/src/light-leak.ts:199

	uResolution: WebGLUniformLocation | null;
};

const compileShader = (
	gl: WebGL2RenderingContext,
	type: number,
	source: string,
): WebGLShader => {
	const shader = gl.createShader(type);
	if (!shader) {
		throw new Error('Failed to create WebGL shader');
	}

	gl.shaderSource(shader, source);
	gl.compileShader(shader);
	if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
		const log = gl.getShaderInfoLog(shader);
		gl.deleteShader(shader);
		throw new Error(`Light leak shader compile failed: ${log ?? '(no log)'}`);
	}

	return shader;
};

const linkProgram = (
	gl: WebGL2RenderingContext,
	vs: WebGLShader,
	fs: WebGLShader,
): WebGLProgram => {
	const program = gl.createProgram();
	if (!program) {
		throw new Error('Failed to create WebGL program');
	}

	gl.attachShader(program, vs);
	gl.attachShader(program, fs);
	gl.linkProgram(program);

View on GitHub (pinned to 78fe4bb3fd)

Solutions

  1. Update GPU driver, Chromium, and Remotion to latest.
  2. Switch the headless renderer to a GPU-backed Chrome or newer swiftshader.
  3. Capture the appended `log` and report it with driver/Chrome versions to the Remotion tracker.
  4. Temporarily remove the `lightLeak()` effect to unblock rendering.
Defensive patterns

Strategy: try-catch

Try / catch

try {
  lightLeak({...})(...);
} catch (err) {
  if (/Light leak shader compile failed/.test(String(err))) {
    console.error('lightLeak() shader compile:', String(err));
  } else {
    throw err;
  }
}

Prevention

When it happens

Trigger: GPU driver with incomplete GLSL ES 3.00 support; swiftshader/llvmpipe rejecting an instruction; Chromium regression; virtual display without WebGL2 backing.

Common situations: CI on software rasterizers; older mobile drivers; Chromium downgrade; containers without a GPU device.

Related errors


AI-assisted analysis of remotion-dev/remotion@78fe4bb3fd (2026-08-12). Data as JSON: /api/errors/b5af221e97906856. Report an issue: GitHub.