stride3d/stride
Documented errors, page 6 of 18. Back to stride3d/stride
| Code / Message | Type | Severity | Tags |
|---|---|---|---|
| Failed to compile a video asset. Unexpected exception. | exception | error | asset-compilation, video, build |
| meshData is not simple. | exception | error | csharp, rendering, tangent-space |
| SPIRV Magic number not found | exception | error | spirv, magic-number, validation, binary |
| The length of the destination buffer | exception | error | graphics, stride, readback, buffer-size |
| Type conversion from | exception | error | spirv, conversion-failure, not-implemented, shader-compilation |
| You cannot provide downscale factors without CoC values… | exception | error | csharp, argumentoutofrange, depthoffield, rendering |
| Cannot query package with dependencies when it is not… | exception | error | assets, session, invalid-operation, dependencies |
| element already exists | exception | error | collections, duplicate-key, sortedlist |
| ex.Message | exception | error | yaml, deserialization, type-mismatch |
| Expecting texture supporting UAV | exception | error | direct3d12, graphics, uav, texture |
| This code must not be executed in the game thread. | exception | error | threading, thread-affinity, deadlock, game-editor |
| Unable to retrieve the value of this member path on this… | exception | error | path-resolution, reflection, null-reference |
| Vector component 'W' is invalid, only 'X' and 'Y' are… | exception | error | argument-exception, curve-editor, vector2 |
| adapter | exception | error | null-argument, graphics, adapter, constructor |
| ArgumentNullException (targetProfiles) | exception | error | direct3d12, graphics, argument-validation |
| Couldn't figure out element type for binary operation… | exception | error | shader, type-promotion, not-implemented, spirv |
| Invoking ShouldStayOpen before the work is finished. | exception | error | csharp, viewmodel, invalid-state |
| slot must be in the range [0, 15] | exception | error | csharp, argumentoutofrange, texture, rendering |
| While parsing a quoted scalar, find unknown escape… | exception | error | yaml, parser, escaping, quotes |
| Cannot create a read-only Depth-Stencil View. Not supported… | exception | error | direct3d11, depth-stencil, device-capability, read-only |
| Failed to create instance of type | exception | error | yaml, serialization, instantiation, constructor |
| Inconsistent number of parameters: expected 1, 2 or 4… | exception | error | wpf, multibinding, valueconverter, arity |
| Need to reimplement this to use IUnloadable | exception | error | not-implemented, hot-reload, assemblies, stub |
| Non-matching vertex buffer declarations. | exception | error | csharp, rendering, mesh-merging |
| Operand kind not recognized | exception | error | spirv, decoder, unsupported-operand, version-mismatch |
| The Texture must be a Render Target | exception | error | graphics, stride, texture, argument-validation |
| This Depth-Stencil format is not supported | exception | error | csharp, texture, depth-stencil, pixel-format, unsupported-operation |
| Type of binary operation could not be determined | exception | error | shader, binary-operation, type-inference, spirv |
| Unsupported Depth format | exception | error | direct3d12, depth-buffer, pixel-format, graphics-profile |
| Unsupported type for non-pointer indexer | exception | error | shader, spirv, compiler, type-mismatch |
| Unsupported type for swizzle | exception | error | shader, swizzle, spirv, unsupported-operation |
| All should have hashsets associated to them | exception | error | physics, invariant, internal-state, events |
| Can't compute literal value for type | exception | error | spirv, literals, unsupported-type, encoding |
| cbuffer have a mix of stage and non-stage members | exception | error | shader-parsing, sdsl, cbuffer, symbol-processing |
| Failed to find mesh buffers while attempting to… | exception | error | csharp, graphics, assets |
| index cannot be Index.Empty when invoking this method. | validation | error | csharp, quantum, node-graph, argument |
| 's must be finite | exception | error | physics, validation, nan, vector |
| SetAssetObject has already been called with a different… | exception | error | serialization, assets, invalid-state |
| While scanning a block scalar, find an intendation… | exception | error | yaml, parser, block-scalar |
| While scanning a tag, did not find expected '!'. | exception | error | yaml, parsing, scanner |
| A collection type | exception | error | quantum, consistency, type-descriptor |
| Can't parse generic value | exception | error | sdsl, parser, generics, invalid-argument-format |
| Failed to create Celt decoder. | exception | error | audio, celt, native, codec, decoder |
| git exited with | exception | error | git, process, build |
| Support only output scaling to the same direction | exception | error | scaling-direction, unsupported-operation, rendering, stride |
| The type already has an associated property node graph type. | exception | error | |
| Unable to set this value at the given index because this… | exception | error | collections, set, duplicate |
| ArgumentNullException: viewModel | exception | error | null-argument, wpf, dialog |
| Can't pack files. | exception | error | serialization, object-database, bundles, invalid-state |
| Failed to create Celt custom mode. | exception | error | audio, celt, native, codec, initialization |
| Hull shader patch constant function | exception | error | spirv, shader-compilation, hull-shader, missing-function |
| Overlapping update commands | exception | error | stride, navigation, async, concurrency |
| spriteName | exception | error | csharp, sprite, key-not-found, asset-lookup |
| Could not find underlying CPU buffer data and no command… | exception | error | rendering, gpu-readback, invalid-operation |
| Failed to compile . | exception | error | physics, heightmap, asset-compilation |
| Non-scalar key not yet supported! | exception | error | yaml, deserialization, dictionary, unsupported-key-type |
| Tetrahedron not in positive order | exception | error | csharp, geometry, lightprobes |
| The length of vertex buffer | exception | error | argument-out-of-range, graphics, buffer-size |
| Two variables with same semantic | validation | error | shader, interface, semantic |
| is already assigned to , it cannot be shared with | exception | error | physics, collider, ownership, state |
| antialiasShaderName | exception | error | null-argument, shader, antialiasing |
| Can't convert operand to type | exception | error | spirv, conversion, not-implemented |
| Cannot set null instance of VirtualButton | validation | error | virtual-button, null-argument, input |
| Could not find function | exception | critical | ffmpeg, entry-point, version-mismatch, native-library |
| Creation of additional Command Lists is not supported for… | exception | error | direct3d11, commandlist, graphics, stride, platform-limitation |
| Destination texture is a MSAA texture. | exception | error | rendering, msaa, texture, argument-out-of-range, stride |
| GameWindow should have either a SwapChainPanel or a… | exception | error | uwp, window, xaml, null-reference |
| Invalid shader stage | exception | error | direct3d11, graphics, uav, shader-stage, invalid-argument |
| Member not found | exception | error | shader, sdsl, member-access, symbol-resolution |
| is a null. | exception | error | physics, null-reference, heightmap |
| 's must be finite and greater than zero | exception | error | physics, validation, argument |
| Simulated GamePad does not exist | exception | error | input, simulated, gamepad, entity-not-found |
| The specified semantic name is too long. Usually it should… | exception | error | direct3d11, pipeline-state, semantic-name, argument |
| Couldn't allocate a frame for decoding. | exception | critical | ffmpeg, memory-allocation, video |
| Creating a texture from a SRV with dimension | exception | error | direct3d11, texture, srv, not-implemented |
| Duration provided must be greater than zero | validation | error | physics, argument, configuration |
| Element size must be greater than zero for structured… | exception | error | direct3d11, buffer, compute-shader, graphics, argument |
| Failed to create an AudioLayer Source | exception | error | audio, native-interop, openal, device |
| Invalid new index for source length | exception | error | collections, deque, argument-out-of-range, insert |
| LightBufferDownsampleLevel | validation | error | argument-out-of-range, downsample, light-shafts, stride |
| Missing external reference metadata for | exception | error | invariant, projects, msbuild |
| The folder being deleted is not empty. | exception | error | csharp, stride, viewmodel, invalid-operation |
| The given component type does not inherit from… | exception | error | argument-validation, stride, editor |
| The given window does not contain a ContentPresenter. | exception | error | wpf, control-template, visual-tree |
| This settings key has a different container that the given… | exception | error | settings, argument-exception, container-mismatch |
| Unable to find the file | exception | error | io, file-not-found, asset-database |
| Cannot run this instance while it is already running | exception | error | game-loop, invalid-state, stride |
| No EffectName specified | exception | error | null-argument, shader, initialization |
| transform | exception | error | null-argument, color-transform, pipeline |
| Unable to find property | exception | error | wpf, behavior, property-not-found, configuration |
| Unable to reach the NotifyListItemClicked internal method… | exception | error | wpf, reflection, runtime-compatibility |
| Unsupported type for element-wise cast | exception | error | spirv, unsupported-type, element-wise-cast, shader-compilation |
| Value cannot be null. (Parameter 'getChildrenCountFunc') | exception | error | wpf, argumentnull, visual-tree |
| Value must be in between 1 and 32 | validation | error | graphics, argument-out-of-range, tessellation |
| ArgumentNullException: paramName | exception | error | argument-check, argument-null, null-reference, stride |
| Binary operator not supported for element type | exception | error | spirv, shader-compiler, binary-operator, type-system |
| Can't cast from to (more components) | exception | error | spirv, shader-compiler, vector, casting |
| Can't match pattern that uses '[' | exception | error | glob, pattern, regex, not-implemented |
| Cannot generate more than 65535 indices on feature level HW… | exception | error | csharp, graphics, gpu-compatibility |
| count | exception | error | argument-out-of-range, vulkan, command-list |