Unity-Technologies/UnityCsReference · error · NotSupportedException
PlayerSettings.storeLargeTile180 is deprecated. Use GetVisua
Error message
PlayerSettings.storeLargeTile180 is deprecated. Use GetVisualAssetsImage() instead.
What it means
PlayerSettings.WSA.storeLargeTile180 is a deprecated static property getter that always throws NotSupportedException. The 180% scale large-tile image property was superseded by GetVisualAssetsImage(WSAImageType, WSAImageScale). It is [Obsolete(..., true)] and [EditorBrowsable(Never)].
Source
Thrown at Editor/Mono/PlayerSettingsWSA.cs:443
public static string storeLargeTile140
{
get
{
throw new NotSupportedException("PlayerSettings.storeLargeTile140 is deprecated. Use GetVisualAssetsImage() instead.");
}
set
{
throw new NotSupportedException("PlayerSettings.storeLargeTile140 is deprecated. Use SetVisualAssetsImage() instead.");
}
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
[Obsolete("Use GetVisualAssetsImage()/SetVisualAssetsImage()", true)]
public static string storeLargeTile180
{
get
{
throw new NotSupportedException("PlayerSettings.storeLargeTile180 is deprecated. Use GetVisualAssetsImage() instead.");
}
set
{
throw new NotSupportedException("PlayerSettings.storeLargeTile180 is deprecated. Use SetVisualAssetsImage() instead.");
}
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
[Obsolete("Use GetVisualAssetsImage()/SetVisualAssetsImage()", true)]
public static string storeSplashScreenImage
{
get
{
throw new NotSupportedException("PlayerSettings.storeSplashScreenImage is deprecated. Use GetVisualAssetsImage() instead.");
}
set
{
throw new NotSupportedException("PlayerSettings.storeSplashScreenImage is deprecated. Use SetVisualAssetsImage() instead.");View on GitHub (pinned to 225b0fbdb5)
Solutions
- Replace with PlayerSettings.WSA.GetVisualAssetsImage(WSAImageType.UWPSquare150x150Logo, WSAImageScale._200) — the 180% legacy scale maps closest to UWP _200.
- Search for and migrate all storeLargeTile180 references.
- Update or replace plugin DLLs referencing the deprecated member.
Example fix
// before string path = PlayerSettings.WSA.storeLargeTile180; // after string path = PlayerSettings.WSA.GetVisualAssetsImage(WSAImageType.UWPSquare150x150Logo, WSAImageScale._200);
Defensive patterns
Strategy: type-guard
Validate before calling
// Use the new getter for ~180% scale string path = PlayerSettings.WSA.GetVisualAssetsImage(WSAImageType.UWPSquare150x150Logo, WSAImageScale._200);
Type guard
static bool IsDeprecatedWsaProperty(string name) =>
typeof(PlayerSettings.WSA)
.GetProperty(name,
System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Static)
?.GetCustomAttribute<ObsoleteAttribute>()?.IsError == true; Prevention
- Map the legacy 180% scale to WSAImageScale._200 when migrating.
- Audit reflection-based property enumeration to skip deprecated members.
- Search for 'storeLargeTile180' after Unity version upgrades.
When it happens
Trigger: Reading PlayerSettings.WSA.storeLargeTile180 (the getter) in editor scripts, build reports, or configuration inspectors. Compile-time for direct access; runtime via reflection.
Common situations: Porting Windows 8.1 store app configuration to UWP; legacy build scripts that read multi-scale tile paths; upgrading Unity and finding stale property references in plugins.
Related errors
- PlayerSettings.storeSmallTile180 is deprecated. Use SetVisua
- PlayerSettings.storeLargeTile80 is deprecated. Use GetVisual
- PlayerSettings.storeLargeTile80 is deprecated. Use SetVisual
- PlayerSettings.storeLargeTile is deprecated. Use GetVisualAs
- PlayerSettings.storeLargeTile is deprecated. Use SetVisualAs
AI-assisted analysis of Unity-Technologies/UnityCsReference@225b0fbdb5 (2026-08-13).
Data as JSON: /api/errors/060047538ba97107.
Report an issue: GitHub.