Unity-Technologies/UnityCsReference · error · NotSupportedException
PlayerSettings.storeLargeTile80 is deprecated. Use SetVisual
Error message
PlayerSettings.storeLargeTile80 is deprecated. Use SetVisualAssetsImage() instead.
What it means
PlayerSettings.WSA.storeLargeTile80 is a deprecated static property setter that always throws NotSupportedException. The legacy Windows 8.1 per-scale tile properties were replaced by SetVisualAssetsImage(string, WSAImageType, WSAImageScale). The property is marked [Obsolete(..., true)] and [EditorBrowsable(Never)].
Source
Thrown at Editor/Mono/PlayerSettingsWSA.cs:405
throw new NotSupportedException("PlayerSettings.storeSmallTile180 is deprecated. Use GetVisualAssetsImage() instead.");
}
set
{
throw new NotSupportedException("PlayerSettings.storeSmallTile180 is deprecated. Use SetVisualAssetsImage() instead.");
}
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
[Obsolete("Use GetVisualAssetsImage()/SetVisualAssetsImage()", true)]
public static string storeLargeTile80
{
get
{
throw new NotSupportedException("PlayerSettings.storeLargeTile80 is deprecated. Use GetVisualAssetsImage() instead.");
}
set
{
throw new NotSupportedException("PlayerSettings.storeLargeTile80 is deprecated. Use SetVisualAssetsImage() instead.");
}
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]
[Obsolete("Use GetVisualAssetsImage()/SetVisualAssetsImage()", true)]
public static string storeLargeTile
{
get
{
throw new NotSupportedException("PlayerSettings.storeLargeTile is deprecated. Use GetVisualAssetsImage() instead.");
}
set
{
throw new NotSupportedException("PlayerSettings.storeLargeTile is deprecated. Use SetVisualAssetsImage() instead.");
}
}
[System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)]View on GitHub (pinned to 225b0fbdb5)
Solutions
- Replace with PlayerSettings.WSA.SetVisualAssetsImage(path, WSAImageType.UWPSquare150x150Logo, WSAImageScale._100).
- Audit the entire project for remaining storeLargeTile80 references.
- Update or replace any plugin DLLs that reference the deprecated member.
Example fix
// before
PlayerSettings.WSA.storeLargeTile80 = "Assets/Icons/largeTile80.png";
// after
PlayerSettings.WSA.SetVisualAssetsImage("Assets/Icons/largeTile80.png", WSAImageType.UWPSquare150x150Logo, WSAImageScale._100); Defensive patterns
Strategy: type-guard
Validate before calling
// Use the new setter API directly PlayerSettings.WSA.SetVisualAssetsImage(path, WSAImageType.UWPSquare150x150Logo, WSAImageScale._100);
Type guard
static bool IsDeprecatedWsaProperty(string name) =>
typeof(PlayerSettings.WSA)
.GetProperty(name,
System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Static)
?.GetCustomAttribute<ObsoleteAttribute>()?.IsError == true; Prevention
- Never assign to storeLargeTile80 — always use SetVisualAssetsImage.
- Grep for 'storeLargeTile80' after Unity upgrades to catch stale references in imported packages.
- Lock down plugin versions to those supporting the current Unity API.
When it happens
Trigger: Assigning a value to PlayerSettings.WSA.storeLargeTile80 (the setter) in editor scripts, build automation, or post-build steps. Usually reached via reflection or code compiled against a stale Unity API.
Common situations: Upgrading from an older Unity that supported Windows 8.1 store apps; build scripts that programmatically configure UWP package visual assets; third-party plugins that hard-code the old property name.
Related errors
- PlayerSettings.storeSmallTile180 is deprecated. Use SetVisua
- PlayerSettings.storeLargeTile80 is deprecated. Use GetVisual
- PlayerSettings.storeLargeTile is deprecated. Use GetVisualAs
- PlayerSettings.storeLargeTile is deprecated. Use SetVisualAs
- PlayerSettings.storeLargeTile140 is deprecated. Use GetVisua
AI-assisted analysis of Unity-Technologies/UnityCsReference@225b0fbdb5 (2026-08-13).
Data as JSON: /api/errors/45df69f28cd200f5.
Report an issue: GitHub.