remotion-dev/remotion · critical · Error

Light trail program link failed: ${log ?? '(no log)'}

Error message

Light trail program link failed: ${log ?? '(no log)'}

What it means

Thrown when `gl.linkProgram` reports LINK_STATUS false for lightTrail. The driver info log is appended. Both shaders compiled; link failures typically mean a vertex/fragment interface mismatch — but since both shaders ship together and are tested, real-world triggers are driver bugs or context corruption.

Source

Thrown at packages/effects/src/light-trail/light-trail-runtime.ts:66

};

const linkProgram = (
	gl: WebGL2RenderingContext,
	vs: WebGLShader,
	fs: WebGLShader,
): WebGLProgram => {
	const program = gl.createProgram();
	if (!program) {
		throw new Error('Failed to create WebGL program');
	}

	gl.attachShader(program, vs);
	gl.attachShader(program, fs);
	gl.linkProgram(program);
	if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
		const log = gl.getProgramInfoLog(program);
		gl.deleteProgram(program);
		throw new Error(`Light trail program link failed: ${log ?? '(no log)'}`);
	}

	return program;
};

const createProgram = (
	gl: WebGL2RenderingContext,
	vertexSource: string,
	fragmentSource: string,
): WebGLProgram => {
	const vs = compileShader(gl, gl.VERTEX_SHADER, vertexSource);
	const fs = compileShader(gl, gl.FRAGMENT_SHADER, fragmentSource);
	const program = linkProgram(gl, vs, fs);
	gl.deleteShader(vs);
	gl.deleteShader(fs);
	return program;
};

View on GitHub (pinned to 78fe4bb3fd)

Solutions

  1. Inspect the `${log}` field — it pinpoints the linker complaint.
  2. Reproduce on the affected driver to confirm it is environmental, then update drivers or swap the Chromium build.
  3. Dispose and re-setup on `webglcontextrestored` if context loss is suspected.
  4. File a @remotion/effects issue with the log and driver string if it reproduces on a current Chrome.
Defensive patterns

Strategy: try-catch

Try / catch

try {
  setupLightTrail(canvas);
} catch (err) {
  const log = String(err?.message ?? '');
  reportShaderIssue(log);
  renderWithoutEffect();
}

Prevention

When it happens

Trigger: A non-conformant driver rejecting a valid program; context loss corrupting program state mid-link; symbol/precision mismatch introduced only by a specific driver's stricter linker.

Common situations: Older mobile/SwiftShader; virtualized GPU; rare regressions after a Chromium update; reproducible only on specific render workers.

Related errors


AI-assisted analysis of remotion-dev/remotion@78fe4bb3fd (2026-08-12). Data as JSON: /api/errors/4214bde181fb5a35. Report an issue: GitHub.