stride3d/stride · error · ArgumentOutOfRangeException

Indices for Double2 run from 0 to 1, inclusive.

Error message

Indices for Double2 run from 0 to 1, inclusive.

What it means

The Double2 indexer bounds-checks the index parameter and throws ArgumentOutOfRangeException when the index is not 0 or 1. It is a guard on component access: 0 maps to the X component and 1 to Y, and since Double2 has only two components, any other index (negative or >= 2) is rejected.

Solutions

  1. Use index 0 (X) or 1 (Y) only.
  2. Fix loop bounds to i < 2, or use the vector's component count genericly.
  3. Access .X/.Y properties directly when the component is known.

Example fix

// before
for (int i = 0; i < 3; i++) sum += v[i];
// after
for (int i = 0; i < 2; i++) sum += v[i];
Defensive patterns

Strategy: validation

Validate before calling

if (index < 0 || index > 1) throw new ArgumentOutOfRangeException(nameof(index));
var c = vector[index];

Type guard

bool IsValidVector2Index(int i) => i is 0 or 1;

Try / catch

try { var c = v[i]; }
catch (ArgumentOutOfRangeException ex) { /* default component or skip */ }

Prevention

When it happens

Trigger: Reading vector[index] where index < 0 or index > 1, e.g. vector[2] in a loop written for a 3- or 4-component vector type.

Common situations: Generic vector-processing code with a hardcoded component count of 3 or 4 applied to a 2D vector; off-by-one loops (i <= 2); copy-pasted code from Double3/Double4.

Related errors


AI-assisted analysis of stride3d/stride@96fad776d2 (2026-09-14). Data as JSON: /api/errors/85f3cc9d2a8a6299. Report an issue: GitHub.

Appendix: source

Thrown at sources/core/Stride.Core.Mathematics/Double2.cs:125

        get { return Math.Abs((X * X) + (Y * Y) - 1f) < MathUtil.ZeroTolerance; }
    }

    /// <summary>
    /// Gets or sets the component at the specified index.
    /// </summary>
    /// <value>The value of the X or Y component, depending on the index.</value>
    /// <param name="index">The index of the component to access. Use 0 for the X component and 1 for the Y component.</param>
    /// <returns>The value of the component at the specified index.</returns>
    /// <exception cref="ArgumentOutOfRangeException">Thrown when the <paramref name="index"/> is out of the range [0, 1].</exception>
    public double this[int index]
    {
        readonly get
        {
            return index switch
            {
                0 => X,
                1 => Y,
                _ => throw new ArgumentOutOfRangeException(nameof(index), "Indices for Double2 run from 0 to 1, inclusive."),
            };
        }

        set
        {
            switch (index)
            {
                case 0: X = value; break;
                case 1: Y = value; break;
                default: throw new ArgumentOutOfRangeException(nameof(index), "Indices for Double2 run from 0 to 1, inclusive.");
            }
        }
    }

    /// <summary>
    /// Casts from System.Numerics to Stride.Maths vectors
    /// </summary>
    /// <param name="v">Value to cast</param>

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