dotnet/wpf · error · InvalidOperationException
SR.Animation_NoTextChildren
Error message
SR.Animation_NoTextChildren
What it means
Int16AnimationUsingKeyFrames.AddText throws InvalidOperationException(SR.Animation_NoTextChildren) unconditionally: timelines have no way of adding text. It exists to complete the IAddChild pattern; any text content inside the element triggers it.
Solutions
- Remove text content from the element
- Express values via Int16KeyFrame children with Value/KeyTime attributes
- Move the intended value onto the animation's From/To/By or key frames
Example fix
// before (XAML) <Int16AnimationUsingKeyFrames>10, 20, 30</Int16AnimationUsingKeyFrames> // after <Int16AnimationUsingKeyFrames> <LinearInt16KeyFrame Value="10" KeyTime="0:0:0" /> <LinearInt16KeyFrame Value="30" KeyTime="0:0:1" /> </Int16AnimationUsingKeyFrames>
Defensive patterns
Strategy: validation
Validate before calling
// Ensure no text nodes inside animation elements before parsing XAML: // element.Nodes().OfType<XText>().All(t => string.IsNullOrWhiteSpace(t.Value))
Prevention
- Never author text content inside timeline elements
- Use Value/KeyTime attributes on Int16KeyFrame children to specify frame data
- Validate XAML with a linter that detects text in IAddChild-only containers
When it happens
Trigger: Placing literal text inside an <Int16AnimationUsingKeyFrames> element in XAML, causing IAddChild.AddText to be invoked during parsing.
Common situations: Typing frame values as text inside the element instead of on key frame attributes; whitespace/text artifacts from copy-paste in XAML.
Understand the failure class
Background: UnsupportedOperationException and "is not supported" errors: when a library deliberately refuses a call — this error's family across 30 libraries.
Related errors
- Animation_NoTextChildren
- SR.Animation_NoTextChildren
- SR.Animation_NoTextChildren
- Animation_NoTextChildren
- SR.Animation_NoTextChildren
AI-assisted analysis of dotnet/wpf@81131a70a4 (2026-09-14).
Data as JSON: /api/errors/e4ec5ba96f782774.
Report an issue: GitHub.
Appendix: source
Thrown at src/Microsoft.DotNet.Wpf/src/PresentationCore/System/Windows/Media/Animation/Generated/Int16AnimationUsingKeyFrames.cs:277
/// WritePreamble() or WritePostscript(). It also doesn't throw an
/// ArgumentNullException if the childText parameter is null. These tasks
/// are performed by the interface implementation. Therefore, it's OK
/// for a derived class to override this method and call the base
/// class implementation only if they determine that it's the right
/// course of action. The derived class can rely on KeyFrameAnimation's
/// implementation of IAddChild.AddChild or implement their own
/// following the Freezable pattern since that would be a public
/// method.
/// </remarks>
/// <param name="childText">A string representing the child text that
/// should be added. If this is a KeyFrameAnimation an exception will be
/// thrown.</param>
/// <exception cref="InvalidOperationException">Timelines have no way
/// of adding text.</exception>
[EditorBrowsable(EditorBrowsableState.Advanced)]
protected virtual void AddText(string childText)
{
throw new InvalidOperationException(SR.Animation_NoTextChildren);
}
#endregion
#region Int16AnimationBase
/// <summary>
/// Calculates the value this animation believes should be the current value for the property.
/// </summary>
/// <param name="defaultOriginValue">
/// This value is the suggested origin value provided to the animation
/// to be used if the animation does not have its own concept of a
/// start value. If this animation is the first in a composition chain
/// this value will be the snapshot value if one is available or the
/// base property value if it is not; otherise this value will be the
/// value returned by the previous animation in the chain with an
/// animationClock that is not Stopped.
/// </param>View on GitHub (pinned to 81131a70a4)