BabylonJS/Babylon.js
Documented errors, page 2 of 6. Back to BabylonJS/Babylon.js
| Code / Message | Type | Severity | Tags |
|---|---|---|---|
| Atmosphere is not supported on WebGL | exception | error | webgl, webgpu, engine-version, atmosphere, initialization |
| Material " " effect is not ready. Wait for it to be… | exception | error | shader, async, material, rendering |
| SOG texture contains | exception | critical | sog, gaussian-splatting, metadata, dimension-mismatch, asset-validation |
| Unsafe FBX object ID | exception | error | fbx, int64, safe-integer, javascript |
| BabylonScenePathToObjectConverter: property | exception | error | gltf, json-pointer, babylon, unknown-property |
| BabylonScenePathToObjectConverter: path | exception | error | gltf, json-pointer, babylon, path-validation |
| FrameGraphVolumetricLightingTask | exception | error | babylonjs, frame-graph, missing-input, validation, record |
| Cannot get the last selected variant on a glTF mesh that… | exception | error | gltf, extensions, metadata, invalid-argument |
| : Gaussian splatting primitives must use POINTS mode | exception | error | gltf, loader, extension, gaussian-splatting |
| Physics Engine cannot be found. Please make sure it is… | exception | error | physics, v1, missing-dependency, plugin |
| Invalid call to preWarmPlayerAsync - player is already… | exception | error | state-machine, lifecycle, webgl, animation |
| BabylonScenePathToObjectConverter: path | exception | error | gltf, json-pointer, babylon, path-validation |
| Cannot normalize value | exception | error | babylonjs, flow-graph, vector-math, type-mismatch |
| String(error) | exception | error | webxr, anchors, native-error |
| Cannot merge vertex data that do not have the same set of… | exception | error | babylonjs, vertexdata, mesh-merge, geometry |
| MOTION expected | exception | error | bvh, parser, mocap, missing-section |
| Cannot perform bitwise AND on | exception | error | babylonjs, flow-graph, bitwise, type-mismatch |
| Failed to define new property | exception | error | instrumentation, reflection, property-descriptor, frozen-object |
| deflate: missing end-of-block code | exception | error | deflate, dynamic-huffman, corrupt-data, fbx |
| Draco: Cannot decode invalid data type | exception | error | draco, decoding, attributes, type-mapping |
| Failed to create ImageBitmap | exception | error | splat, sog, canvas, environment, webp |
| Property " " of object " " is not a function. | exception | error | instrumentation, runtime, function-interception, api-misuse |
| Unknown interceptor type | exception | error | react-hooks, instrumentation, invalid-argument |
| AdvancedDynamicTexture | exception | error | babylonjs, gui, frame-graph, advanced-dynamic-texture, configuration |
| Appropriate material adapter class not found | exception | error | gltf, materials, adapter, plugin-registry |
| : Camera orthographic properties are missing | exception | error | gltf, camera, schema-validation, asset-loading |
| Failed to delete transient property descriptor | exception | error | instrumentation, reflection, dispose, deleteproperty |
| Error validating interactivity node | exception | error | gltf, khr-interactivity, validation, nodes |
| Anchors not enabled in this environment/browser | exception | error | webxr, anchors, feature-detection |
| Cannot rebuild compound part | exception | error | gaussian-splatting, compound, rebuild, missing-data, context-loss |
| FrameGraphDepthOfFieldTask: sourceTexture, depthTexture and… | exception | error | babylonjs, frame-graph, depth-of-field, missing-texture, configuration |
| hufDecode issues | exception | error | exr, huf-decompression, corrupt-data, texture-loading |
| Cannot compute length of value | exception | error | babylonjs, flow-graph, vector-math, type-mismatch |
| FrameGraphDepthOfFieldBlurTask | exception | error | babylonjs, frame-graph, depth-of-field, missing-texture, configuration |
| "No function name found in shader code" | exception | error | shader, parsing, glsl, functions |
| Expected a WebGL graphics binding for WebXR Depth Sensing. | exception | error | webxr, depth-sensing, webgl, graphics-binding |
| BabylonScenePathToObjectConverter: no | exception | error | gltf, babylon, stale-reference, scene-lifecycle |
| Error in HufUnpackEncTable | exception | error | exr, huffman, corrupt-file, texture-loading, piz-compression |
| feature not found | exception | error | webxr, features-manager, configuration, registry |
| Missing required heightfield parameters | exception | error | physics, havok, heightfield, missing-parameter |
| Receive event should have a single configuration object… | exception | error | gltf, interactivity, flow-graph, validation |
| twgsl is not available. | exception | error | webgpu, wasm, spirv, wgsl, missing-dependency |
| Decorator metadata is unavailable; the Symbol.metadata | exception | error | decorators, symbol-metadata, polyfill, serialization |
| Point Cloud System doesnt contain the Mesh | exception | error | point-cloud, mesh, null-reference |
| updateWrappedWebGLTexture: wrapped texture is part of a… | exception | error | webgl, mrt, render-target, texture-wrapping, unsupported |
| : Material type not supported | exception | error | gltf, materials, pbr, extensions |
| Missing codebook in SOG version 2 shN data. | exception | critical | sog, gaussian-splatting, codebook, spherical-harmonics, asset-validation |
| Unsupported file format | exception | error | exr, version-flags, unsupported-format |
| BabylonScenePathToObjectConverter: unknown collection | exception | error | gltf, json-pointer, babylon, unknown-collection |
| Unexpected end of file before frame count | exception | error | bvh, parser, mocap, truncated-file |
| ${context}: ${error.message} | exception | error | gltf, extension, draco, decoder, corrupt-asset |
| VERTEX SHADER | exception | error | webgl, glsl, shader-compilation, shaders |
| HufDecode issues | exception | error | exr, huf-decompression, corrupt-data, texture-loading |
| reserveStreamingPart: capacity | exception | error | gaussian-splatting, texture-limits, capacity |
| Source block not found | exception | error | smart-filters, deserialization, graph-integrity, validation |
| Byte stride cannot be smaller than the component's byte… | validation | error | buffers, typedarray, vertex-data, babylonjs |
| : Uri is missing or the binary glTF is missing its binary… | exception | error | gltf, network, lod, buffer |
| Requesting persistent anchor handles is not supported in… | exception | error | webxr, anchors, persistence, feature-detection |
| ${context}: ${e.message} | exception | error | gltf, buffer, range-error, binary-data, asset-loading |
| Error parsing node connections | exception | error | gltf, khr-interactivity, connections, state-desync |
| Unable to create multi sampled framebuffer | exception | error | webgl, framebuffer, msaa, gpu-memory, context-loss |
| blockType must be defined | exception | error | smart-filters, glsl, serialization, custom-blocks, validation |
| /target/path: Could not find interpolation properties for… | exception | error | gltf, animation, morph-targets, asset-loading |
| BabylonScenePathToObjectConverter: invalid uniqueId | exception | error | gltf, json-pointer, babylon, invalid-identifier |
| Could not clone or instantiate node on Asset Container | exception | error | asset-container, clone, instancing |
| filename is required when using a URL | exception | error | splat, sog, validation, api-misuse, url |
| Invalid JSON format. Please check documentation for format… | exception | error | json, spritesheet, network, parsing |
| No active scene. | exception | error | scene, cli, lifecycle, inspector |
| Active camera not set | exception | error | babylonjs, camera, scene, null-reference |
| At least one hook must be provided. | exception | error | instrumentation, hooks, invalid-argument |
| No Physics Plugin available. | exception | critical | physics, plugin, initialization, babylon |
| Restoring persistent anchors requires the anchor system to… | exception | error | webxr, anchors, lifecycle, state |
| SmartAssetSerializer: Failed to fetch | http | error | network, http, fetch, smart-assets |
| A service producing the contract | exception | error | dependency-injection, duplicate-registration, modularity |
| No animation range found in skeleton | exception | error | bvh, animation, skeleton, export, missing-data |
| Unable to get nav mesh. No vertices or indices. | exception | error | navigation, recast, navmesh, geometry, mesh-data |
| zlib: trailing deflate data | exception | error | zlib, compression, corrupt-data, fbx |
| : Primitives do not have the same number of targets | exception | error | gltf, morph-targets, malformed-asset |
| nodeIndex not found in configuration | exception | error | gltf, extensions, configuration, node-material |
| createComputePipelineContext: This engine does not support… | exception | error | webgpu, compute-shaders, engine-capability, pipeline |
| Quaternion.Minimize does not make sense | exception | error | math, quaternion, api-misuse |
| SmartAssetSerializer: Invalid asset map — 'assets' must be… | validation | error | deserialization, validation, smart-assets, json |
| deflate: invalid stored block length | exception | error | deflate, stored-block, corrupt-data, fbx |
| Helper function in blockType accesses uniform(s) which is… | exception | error | optimization, glsl, shader-code, uniforms |
| No camera defined | exception | error | babylonjs, camera, scene, render-loop |
| BabylonScenePathToObjectConverter: nested property paths… | exception | error | gltf, json-pointer, babylon, unsupported-feature |
| Missing codebook in SOG version 2 sh0 data. | exception | critical | sog, gaussian-splatting, codebook, sh0, asset-validation |
| Unsupported Physics plugin version. | exception | error | physics, plugin-version, compatibility |
| Was asked to serialize an unrecognized block type | exception | error | serialization, type-mismatch, wrong-dispatch |
| GaussianSplattingDownloadManager has been disposed. | exception | error | splat, lifecycle, use-after-dispose, download-manager |
| Vertex buffers pointing to the same buffer must have the… | exception | error | gltf, export, vertex-buffer, byte-stride, serialization |
| createImageBitmapFromSource is not implemented | exception | error | abstract-method, imagebitmap, engine, headless |
| Failed to restore original property descriptor | exception | error | instrumentation, reflection, dispose, property-descriptor |
| Invalid quaternion mode | exception | critical | sog, gaussian-splatting, quaternion, corrupt-data, asset-validation |
| Path must start with a / | exception | error | gltf, json-pointer, path-validation |
| Invalid FlowGraph block module for | exception | error | flow-graph, module-resolution, dynamic-import |
| did not have a render target texture. | exception | error | rendering, runtime, render-target |
| updateWrappedNativeTexture: wrapped texture's render-target… | exception | error | native, texture-wrapping, depth-stencil, unsupported |
| : Invalid recursive node hierarchy | exception | error | gltf, malformed-asset, hierarchy |
| : Texture type not supported | exception | error | gltf, textures, type-mismatch, extensions |