Unity-Technologies/UnityCsReference

Documented errors, page 4 of 7. Back to Unity-Technologies/UnityCsReference

Code / MessageTypeSeverityTags
Creating a variant of an object into the source file of the…
exception error prefab, create-variant, self-reference, asset-path
PlayerSettings.phoneAppIcon240 is deprecated. Use…
exception error unity, uwp, wsa, deprecation, player-settings, app-icon
Failed to resolve standalone platform, platform string
exception error plugin-importer, build-target, standalone, desktop, platform
instanceRoots
exception error prefab, validation, null-argument
outNotEditablePaths
validation error asset-database, argument-null, version-control, editor, csharp
The asset GameObject cannot be the root as the root cannot…
exception error prefab, validation, root, removed-gameobject
assetOrMetaFilePaths
validation error asset-database, argument-null, version-control, editor, csharp
Cannot convert string to float
exception error json, parsing, asset-store, number, malformed-data
Input is from a Prefab asset, this is not supported. Input…
validation error prefab, persistent-asset, argument-validation, unity-editor
Invalid configuration line
exception error config, restricted-apis, validation, parsing
curves must be non-null
validation error animation, argument-null, editor, csharp
Trying to create a second main window from layout when one…
exception error unity-editor, container-window, invalid-operation, singleton, window-creation, layout
Calling apply or revert methods on an object which is not a…
exception error prefab, apply-revert, type-validation
Host type is not matching any asset type at Path
exception error unity, render-pipeline, type-mismatch, srp, invalid-import
SetCodeEditor: Does not allow null editorPath
exception error unity-editor, code-editor, argument-validation, preferences, nullable
GlobalObjectIdentifiersToInstanceIDsSlow is obsolete. Use…
exception warning globalobjectid, obsolete, migration, entityid, editor
Must be a persistent asset.
validation error audio, editor, validation, asset-persistence, argument-validation, audio-random-container
Unsupported architecture
exception critical unity, msbuild, dotnet, architecture, macos, environment
ApiCompatibilityLevel.
exception error unity, build-pipeline, il2cpp, api-compatibility, mono-backend, player-settings
GlobalObjectId.GetGlobalObjectIdSlow(int[], [Out]…
exception warning globalobjectid, obsolete, migration, entityid, editor
The path is null
exception error prefab, unity-editor, argument-null, create-variant
BuiltinBakedReflectionSystem
exception error unity, rendering, reflection, objectdisposed, lifecycle
Cannot save to clip as there is nothing to save. The method…
exception error animation, invalid-operation, gameobject-recorder, lifecycle, csharp
Invalid relative path (it is empty)
exception error unity, scriptable-singleton, editor, validation, path
must be a valid
validation error csharp, unity-editor, render-pipeline, srp, type-guard
Scene path " " contains invalid directory separators.
validation error unity, build-pipeline, scene-path, path-validation, buildplayer
There must be atleast 1 content tab defined for the…
exception error unity, lighting, editor, validation
Cannot revert added component. Component is not an added…
exception error prefab, validation, added-component, type-mismatch
Invalid token at
exception error json, parsing, asset-store, literal, malformed-data
resolver
validation error handles, picking, null-argument, editor-scripting, validation
IL2CPP doesn't support building with
exception error il2cpp, build-pipeline, api-compatibility, scripting-defines
Can't connect a Prefab in the StreamingAssets folder to…
exception error unity, prefab, streaming-assets, path-validation
The source path cannot be empty.
exception error argument, filesystem, validation, empty-string, unity-editor
End of json while parsing while parsing string near
exception error json, parsing, asset-store, truncation, malformed-data
PlayerSettings.storeLargeTile80 is deprecated. Use…
exception error unity, uwp, wsa, deprecation, player-settings, visual-assets
bindings must be non-null
validation error animation, argument-null, editor, csharp
A mode named already exists in section
exception error unity, scene-view, editor, duplicate, validation
Calling apply or revert methods on an object which is not…
exception error prefab, apply-revert, instance-validation
Invalid position
exception error unity-editor, container-window, argument-validation, rect, layout
No command with id exists
exception error unity-editor, commands, argument-validation, dictionary-lookup
BuildRoot should set a valid root item.
exception critical unity, treeview, buildroot, null-reference, datasource
Could not find build platform for target group
exception error csharp, unity-editor, build-pipeline, platforms, configuration
Cyclic nesting detected
exception error prefab, add-to-prefab, cyclic, nesting
Must be greater than zero
validation error bezier, math, argument-validation, unity-editor
ApplyPrefabAddedGameObjects requires that GameObjects share…
exception error unity-editor, prefab, hierarchy, argument
Calling GUISkin.current outside OnGUI. This might break the…
exception error imgui, ongui, color-picker, static-init, unity-editor
GlobalObjectIdentifierToInstanceIDSlow is obsolete. Use…
exception warning globalobjectid, obsolete, migration, entityid, editor
Input array contains objects which are not part of a Prefab…
exception error prefab, validation, type-mismatch
Use of reference assemblies is always enabled
exception error script-compilation, obsolete, api, deprecation
bindings and keyframes must be of equal length
exception error animation, invalid-operation, editor, array-length, csharp
Filters must be declared in pairs
validation error csharp, unity-editor, file-dialog, validation, input
Build profile is invalid.
validation error build-pipeline, build, validation, argument-validation, build-profile
Can't save part of a Prefab instance as a Prefab
exception error unity, prefab, nested-prefab, argument-check
Property cannot be null.
exception error graphics-settings, property-drawer, null-argument, serialized-property, validation
Saving Prefab to immutable folder is not allowed
exception error unity, prefab, path-validation, immutable-folder, package
Tried to read non-bool json value as bool
exception error json, type-mismatch, asset-store, unity
You can't set the target on an editor.
exception error editor, inspector, read-only, target, api-misuse
gameObjects array is null
validation error gameobject, null-argument, editor-scripting, validation
Input array contains null elements.
exception error prefab, validation, null-element
AssetBundleBuild cannot be null.
validation error unity, build-pipeline, asset-bundles, null-argument, argument-validation
must not be an empty string
exception error build-pipeline, postprocess, install-path, validation
Invalid extension manifest at \
exception error uwp, build, manifest, sdk, windows
Invalid search: cannot be null or empty
exception error unity, treeview, search, validation, argument
TierSettings.renderingPath must be actual rendering path…
validation error csharp, unity-editor, graphics, tier-settings, validation
Code coverage is unavailable for the selected build target…
validation error unity, build-pipeline, build-options, code-coverage, platform-support, development-build
Unknown platform
exception error assembly-definition, platform, asmdef, argument, module-install
Cannot create more than one main window.
exception error unity-editor, container-window, argument-validation, show-mode, window-creation
Command does not exist
exception error unity-editor, commands, argument-validation, dispatch
The provided camera mode
exception error unity, scene-view, editor, validation
Cannot add after UnityLinker has run because it has a…
validation error unity, stripping, linker, modules, managed-code
rendererIDs and results NativeArrays don't match in length.
exception error unity, rendering, span, length-mismatch, argumentexception, validation
The build target does not support build appending.
exception error unity, build-pipeline, build-append, platform-support, buildplayer
missing '"' to end string at
exception error json, parse, truncated-input, string-escape, asset-store, unity
Prefab instance should match Prefab source.
exception error prefab, unity, mismatch, validation
Unknown dll type
exception error unity, editor, dll, build, enum-switch
Key not string type at
exception error json, parse, malformed-input, schema, asset-store, unity
Specified enumType must be System.Enum
validation error csharp, unity-editor, enum, gui, flags-field, type-guard
The input 'instanceRoot' was destroyed in the…
exception error unity, prefab, event-callback, invalid-operation, editor
Could not find isReadable property in the meta file
exception error unity, editor, texture, meta-file, importer
Failed to find in .
exception critical unity, render-pipeline, srp, asset-missing, invalid-import
No parent view
exception error window-layout, docking, invalid-state, editor, validation
Given path is not valid
exception error prefab, create-variant, asset-path, invalid-extension
PlayerSettings.storeLargeTile is deprecated. Use…
exception error unity, uwp, wsa, deprecation, player-settings, visual-assets
PlayerSettings.storeLargeTile140 is deprecated. Use…
exception error unity, uwp, wsa, deprecation, player-settings, visual-assets
The 'locationPathName' parameter for…
validation error build-pipeline, build, validation, path, argument-validation
Failed to Copy File / Directory from
exception error filesystem, copy, ioexception, exists, unity-editor
Invalid escape char ' ' near
exception error json, parsing, asset-store, escape-sequence, malformed-data
GameObject is not parented under a target Prefab instance.
exception error prefab, add-to-prefab, instance-mismatch, hierarchy
Parameter prefabAssetGameObject is null
exception error prefab, unity, null-argument, validation
Cannot start a new build because there is already a build…
exception error build-pipeline, build, concurrency, invalid-operation, build-queue
CoreCLR is not supported for this platform.
exception error scripting-backend, coreclr, platform, not-supported, unity-editor
Incomplete expression, missing symbol in start or end
exception error unity, asmdef, version-range, script-compilation, parsing
PlayerSettings.storeLargeTile180 is deprecated. Use…
exception error unity, uwp, wsa, deprecation, player-settings, visual-assets
GetCodeEditorForPath: Does not allow null editorPath
exception error unity-editor, code-editor, argument-validation, nullable
Could not determine which of the
exception error il2cpp, dev-build, toolchain, tfm, publish-layout
cannot be called during picking rendering
exception error picking, lifecycle, reentrancy, unity-editor
Can't save persistent Objects and connect them to the saved…
exception error unity, prefab, persistent-object, argument-check
FileUtil.OpenRead: Invalid UDS hash in path
exception error filesystem, uds, hash, validation, unity-editor
No such file or directory.
exception error unity, build-pipeline, streaming-assets, file-not-found, buildplayer-context
does not appear to be built in
exception error il2cpp, dev-build, toolchain, bee