Unity-Technologies/UnityCsReference
Documented errors, page 4 of 7. Back to Unity-Technologies/UnityCsReference
| Code / Message | Type | Severity | Tags |
|---|---|---|---|
| Creating a variant of an object into the source file of the… | exception | error | prefab, create-variant, self-reference, asset-path |
| PlayerSettings.phoneAppIcon240 is deprecated. Use… | exception | error | unity, uwp, wsa, deprecation, player-settings, app-icon |
| Failed to resolve standalone platform, platform string | exception | error | plugin-importer, build-target, standalone, desktop, platform |
| instanceRoots | exception | error | prefab, validation, null-argument |
| outNotEditablePaths | validation | error | asset-database, argument-null, version-control, editor, csharp |
| The asset GameObject cannot be the root as the root cannot… | exception | error | prefab, validation, root, removed-gameobject |
| assetOrMetaFilePaths | validation | error | asset-database, argument-null, version-control, editor, csharp |
| Cannot convert string to float | exception | error | json, parsing, asset-store, number, malformed-data |
| Input is from a Prefab asset, this is not supported. Input… | validation | error | prefab, persistent-asset, argument-validation, unity-editor |
| Invalid configuration line | exception | error | config, restricted-apis, validation, parsing |
| curves must be non-null | validation | error | animation, argument-null, editor, csharp |
| Trying to create a second main window from layout when one… | exception | error | unity-editor, container-window, invalid-operation, singleton, window-creation, layout |
| Calling apply or revert methods on an object which is not a… | exception | error | prefab, apply-revert, type-validation |
| Host type is not matching any asset type at Path | exception | error | unity, render-pipeline, type-mismatch, srp, invalid-import |
| SetCodeEditor: Does not allow null editorPath | exception | error | unity-editor, code-editor, argument-validation, preferences, nullable |
| GlobalObjectIdentifiersToInstanceIDsSlow is obsolete. Use… | exception | warning | globalobjectid, obsolete, migration, entityid, editor |
| Must be a persistent asset. | validation | error | audio, editor, validation, asset-persistence, argument-validation, audio-random-container |
| Unsupported architecture | exception | critical | unity, msbuild, dotnet, architecture, macos, environment |
| ApiCompatibilityLevel. | exception | error | unity, build-pipeline, il2cpp, api-compatibility, mono-backend, player-settings |
| GlobalObjectId.GetGlobalObjectIdSlow(int[], [Out]… | exception | warning | globalobjectid, obsolete, migration, entityid, editor |
| The path is null | exception | error | prefab, unity-editor, argument-null, create-variant |
| BuiltinBakedReflectionSystem | exception | error | unity, rendering, reflection, objectdisposed, lifecycle |
| Cannot save to clip as there is nothing to save. The method… | exception | error | animation, invalid-operation, gameobject-recorder, lifecycle, csharp |
| Invalid relative path (it is empty) | exception | error | unity, scriptable-singleton, editor, validation, path |
| must be a valid | validation | error | csharp, unity-editor, render-pipeline, srp, type-guard |
| Scene path " " contains invalid directory separators. | validation | error | unity, build-pipeline, scene-path, path-validation, buildplayer |
| There must be atleast 1 content tab defined for the… | exception | error | unity, lighting, editor, validation |
| Cannot revert added component. Component is not an added… | exception | error | prefab, validation, added-component, type-mismatch |
| Invalid token at | exception | error | json, parsing, asset-store, literal, malformed-data |
| resolver | validation | error | handles, picking, null-argument, editor-scripting, validation |
| IL2CPP doesn't support building with | exception | error | il2cpp, build-pipeline, api-compatibility, scripting-defines |
| Can't connect a Prefab in the StreamingAssets folder to… | exception | error | unity, prefab, streaming-assets, path-validation |
| The source path cannot be empty. | exception | error | argument, filesystem, validation, empty-string, unity-editor |
| End of json while parsing while parsing string near | exception | error | json, parsing, asset-store, truncation, malformed-data |
| PlayerSettings.storeLargeTile80 is deprecated. Use… | exception | error | unity, uwp, wsa, deprecation, player-settings, visual-assets |
| bindings must be non-null | validation | error | animation, argument-null, editor, csharp |
| A mode named already exists in section | exception | error | unity, scene-view, editor, duplicate, validation |
| Calling apply or revert methods on an object which is not… | exception | error | prefab, apply-revert, instance-validation |
| Invalid position | exception | error | unity-editor, container-window, argument-validation, rect, layout |
| No command with id exists | exception | error | unity-editor, commands, argument-validation, dictionary-lookup |
| BuildRoot should set a valid root item. | exception | critical | unity, treeview, buildroot, null-reference, datasource |
| Could not find build platform for target group | exception | error | csharp, unity-editor, build-pipeline, platforms, configuration |
| Cyclic nesting detected | exception | error | prefab, add-to-prefab, cyclic, nesting |
| Must be greater than zero | validation | error | bezier, math, argument-validation, unity-editor |
| ApplyPrefabAddedGameObjects requires that GameObjects share… | exception | error | unity-editor, prefab, hierarchy, argument |
| Calling GUISkin.current outside OnGUI. This might break the… | exception | error | imgui, ongui, color-picker, static-init, unity-editor |
| GlobalObjectIdentifierToInstanceIDSlow is obsolete. Use… | exception | warning | globalobjectid, obsolete, migration, entityid, editor |
| Input array contains objects which are not part of a Prefab… | exception | error | prefab, validation, type-mismatch |
| Use of reference assemblies is always enabled | exception | error | script-compilation, obsolete, api, deprecation |
| bindings and keyframes must be of equal length | exception | error | animation, invalid-operation, editor, array-length, csharp |
| Filters must be declared in pairs | validation | error | csharp, unity-editor, file-dialog, validation, input |
| Build profile is invalid. | validation | error | build-pipeline, build, validation, argument-validation, build-profile |
| Can't save part of a Prefab instance as a Prefab | exception | error | unity, prefab, nested-prefab, argument-check |
| Property cannot be null. | exception | error | graphics-settings, property-drawer, null-argument, serialized-property, validation |
| Saving Prefab to immutable folder is not allowed | exception | error | unity, prefab, path-validation, immutable-folder, package |
| Tried to read non-bool json value as bool | exception | error | json, type-mismatch, asset-store, unity |
| You can't set the target on an editor. | exception | error | editor, inspector, read-only, target, api-misuse |
| gameObjects array is null | validation | error | gameobject, null-argument, editor-scripting, validation |
| Input array contains null elements. | exception | error | prefab, validation, null-element |
| AssetBundleBuild cannot be null. | validation | error | unity, build-pipeline, asset-bundles, null-argument, argument-validation |
| must not be an empty string | exception | error | build-pipeline, postprocess, install-path, validation |
| Invalid extension manifest at \ | exception | error | uwp, build, manifest, sdk, windows |
| Invalid search: cannot be null or empty | exception | error | unity, treeview, search, validation, argument |
| TierSettings.renderingPath must be actual rendering path… | validation | error | csharp, unity-editor, graphics, tier-settings, validation |
| Code coverage is unavailable for the selected build target… | validation | error | unity, build-pipeline, build-options, code-coverage, platform-support, development-build |
| Unknown platform | exception | error | assembly-definition, platform, asmdef, argument, module-install |
| Cannot create more than one main window. | exception | error | unity-editor, container-window, argument-validation, show-mode, window-creation |
| Command does not exist | exception | error | unity-editor, commands, argument-validation, dispatch |
| The provided camera mode | exception | error | unity, scene-view, editor, validation |
| Cannot add after UnityLinker has run because it has a… | validation | error | unity, stripping, linker, modules, managed-code |
| rendererIDs and results NativeArrays don't match in length. | exception | error | unity, rendering, span, length-mismatch, argumentexception, validation |
| The build target does not support build appending. | exception | error | unity, build-pipeline, build-append, platform-support, buildplayer |
| missing '"' to end string at | exception | error | json, parse, truncated-input, string-escape, asset-store, unity |
| Prefab instance should match Prefab source. | exception | error | prefab, unity, mismatch, validation |
| Unknown dll type | exception | error | unity, editor, dll, build, enum-switch |
| Key not string type at | exception | error | json, parse, malformed-input, schema, asset-store, unity |
| Specified enumType must be System.Enum | validation | error | csharp, unity-editor, enum, gui, flags-field, type-guard |
| The input 'instanceRoot' was destroyed in the… | exception | error | unity, prefab, event-callback, invalid-operation, editor |
| Could not find isReadable property in the meta file | exception | error | unity, editor, texture, meta-file, importer |
| Failed to find in . | exception | critical | unity, render-pipeline, srp, asset-missing, invalid-import |
| No parent view | exception | error | window-layout, docking, invalid-state, editor, validation |
| Given path is not valid | exception | error | prefab, create-variant, asset-path, invalid-extension |
| PlayerSettings.storeLargeTile is deprecated. Use… | exception | error | unity, uwp, wsa, deprecation, player-settings, visual-assets |
| PlayerSettings.storeLargeTile140 is deprecated. Use… | exception | error | unity, uwp, wsa, deprecation, player-settings, visual-assets |
| The 'locationPathName' parameter for… | validation | error | build-pipeline, build, validation, path, argument-validation |
| Failed to Copy File / Directory from | exception | error | filesystem, copy, ioexception, exists, unity-editor |
| Invalid escape char ' ' near | exception | error | json, parsing, asset-store, escape-sequence, malformed-data |
| GameObject is not parented under a target Prefab instance. | exception | error | prefab, add-to-prefab, instance-mismatch, hierarchy |
| Parameter prefabAssetGameObject is null | exception | error | prefab, unity, null-argument, validation |
| Cannot start a new build because there is already a build… | exception | error | build-pipeline, build, concurrency, invalid-operation, build-queue |
| CoreCLR is not supported for this platform. | exception | error | scripting-backend, coreclr, platform, not-supported, unity-editor |
| Incomplete expression, missing symbol in start or end | exception | error | unity, asmdef, version-range, script-compilation, parsing |
| PlayerSettings.storeLargeTile180 is deprecated. Use… | exception | error | unity, uwp, wsa, deprecation, player-settings, visual-assets |
| GetCodeEditorForPath: Does not allow null editorPath | exception | error | unity-editor, code-editor, argument-validation, nullable |
| Could not determine which of the | exception | error | il2cpp, dev-build, toolchain, tfm, publish-layout |
| cannot be called during picking rendering | exception | error | picking, lifecycle, reentrancy, unity-editor |
| Can't save persistent Objects and connect them to the saved… | exception | error | unity, prefab, persistent-object, argument-check |
| FileUtil.OpenRead: Invalid UDS hash in path | exception | error | filesystem, uds, hash, validation, unity-editor |
| No such file or directory. | exception | error | unity, build-pipeline, streaming-assets, file-not-found, buildplayer-context |
| does not appear to be built in | exception | error | il2cpp, dev-build, toolchain, bee |